Showing Posts For RobAceT.2480:

The dragon at the teaser [spoiler]

in Living World

Posted by: RobAceT.2480

RobAceT.2480

It’s a great idea, i would love if it was Gleam, but something tells me that the Dev’s want you to forget he’s even a character. I guess another theory i heard is that it could be a Champion of Kralkatorrik, as it’s quite small for an elder Dragon.

Episode 5: Flashpoint trailer

in Living World

Posted by: RobAceT.2480

RobAceT.2480

Clearly Lazarus is actually an asura piloting an armor.

Three Asuras in an overcoat.

That would be hilarious to see

Episode 5: Flashpoint trailer

in Living World

Posted by: RobAceT.2480

RobAceT.2480

Crazy Theory:

What if this new area of the game is somehow underneath rata novus (like gilded hollow) as we as the player have to break our way back into Taimi’s lab in order to save Kasmeer and Marjory.

Would explain the huge rock overhang in that image above and the flora around.

(edited by RobAceT.2480)

Episode 5: Flashpoint trailer

in Living World

Posted by: RobAceT.2480

RobAceT.2480

Great trailer, but any thoughts on the new part of the world we see in the trailer?. It looks like an island somewhere, could be Janthir?

Although some of it does remind me of Orr

"Into the Labyrinth" NPCs bugged

in Bugs: Game, Forum, Website

Posted by: RobAceT.2480

RobAceT.2480

I have been experiencing the same bug mainly in the labyrinth section of Tangled Paths, it also seems that by interacting with any of the NPCs it will, at least for me, reset the health of the final Boss

"Into the Labyrinth" NPCs bugged

in Bugs: Game, Forum, Website

Posted by: RobAceT.2480

RobAceT.2480

The NPC’s that are with you throughout the course of the story, do not attack the Mordrem Predator in the final fight of the instance. Also during the course of the fight, i found that by interacting on the any of them, it will reset the health of the Predator back to full.

In one of the instance i was playing, the Mordrem’s health automatically reset halfway during the encounter.

It would be fine, if the NPC’s present did not follow you around the chamber, making it more likely for you to interact with them, while performing attacks.