how does the Thief 2 Hit KO with backstab + stealth + steal?
in Elementalist
Posted by: RobXIII.7039
in Elementalist
Posted by: RobXIII.7039
For comparison: whirlpool has a 4x longer cooldown (180 seconds), takes longer to cast than this combo takes to execute, deals the damage over a much longer period, self-cripples the ele and locks out other skills, only works underwater, and it does not have the benefit of opening while stealthed.
It took a 33% damage nerf.
I’m still not seeing a good argument why thieves should escape the nerf bat.
They shouldn’t escape it. People always argue cooldowns, but if I had an instakill button with a 2 minute cooldown, it’s not OP because there’s a cooldown, AMIRITE?
Also, Is it true that Elementalists have lower base health than pretty much every other class? I’ve only played 2 classes so I can’t tell :P
Any class with a large amount of CC. Thief lacks break stuns that fit well with DPS builds. Haste can get you killed if you use it to break stun.
I can’t believe how ignorant this post is. Just because a class is “overpowered” or “not at the bottom of the tier list” in other, completely irrelvant games doesn’t mean it’s all of a sudden overpowered in Guild Wars 2.Separate games, separate skills, separate systems, separate classes, etc. You must have put in a lot of effort without realizing how idiotic you’d seem.
Ignorant and idiotic eh? Not my post but I agree with it 100%. Sadly, the typical rogue player from those previous games actually BELIEVED they had the right to win 100% of the time should they get the drop on you. With 100% uptime invis, that was pretty much every time :P
GW2 thief was actually worse than those examples during that horrible culling patch last week, as they’d stay stealthed while beating down people. It’s much better now luckily. That was pretty unplayable.
name me a game where the thief class has not been overpowered at one point the best class hands down in the game.
name me a game where the bottom tier class has EVER at any point been the rogue class ?2001- DAOC, remember when nightblades could backstab with a 2handed axe and not lose stealth if they killed you in 1 shot…. but since it was with a TWO HANDED AXE… they could kill anyone that wasnt a tank or healer outright. Remember IWINfiltrators?
2004- World of warcraft – Rogues
2006- Warhammer online Witch elves, pbaoe 4 sec knockdown on a 10 sec timer for a class that can 2 shot you is fair right?
How about burnawayLOLs? a finisher that put a dot on the target that ticked for 15% of your life per tic..2009- Rift: planes of telara Launch: Sabotours.. 1 shot ANY CLASS, with 8 sec of prep time bombs on them, no counter.
Marksman Hey lets give a ranged class the ability to aoe life leach+ heal debuff … thus making a perma heal debuff on everyone and turning the rogue IMMORTAL because they leach 40% of alll healing of everyone in the scenario
Nightblades in generali can name you MANY games that got the melee healer and didnt make it overpowered. you only remember wow
I remember DAOC monk (LOL) daoc warden daoc aug healer daoc valewalker, daoc valkery were FAR from op.
This sounds like the rant of a madman, but I agree 110%!!
Anyone else noticed that grasping earth also apply bleeding now, one for each pulse?
It actually does quite a bit of damage with a condition build…
(there’s no mention of the bleeding in the tool-tip though, a bug? )
SHHH! Have you learned nothing yet? They’ll correct this accidental feature then put this in the patch notes:
*Elementalist down state has been fixed!
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