Showing Posts For Rokuro.9564:

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

I am a pvx player, but I will always have focus on wvw over PvP/pve. That said I would like
to see a nerf in wxp and badges rewarded. I play the eotm k train for lvling purposes. I am absolutely upset that I have gotten more wxp lvling 2 chars in eotm than I have from countless hours of actual wvw gameplay. Wooden potatoes made a pretty kitten ing comment on one of his latest videos when he said why he was going to ride the eotm ktrain… “I need wxp levels”. That sounds so bullkitten to me. Why the hell is your wvw overflow map that is currently catering to wvw newcomers and farmers giving more wxp than the actual game mode. That rant being over, I hope the other rewards stay at similar levels. It gives me a place I actually care to lvl alts at. /opinion

I agree that rewards need to be shifted in some ways as i said in one of my earlier responses on the first page. World versus World deserves better rewards than EOTM as long as EOTM is kept as an overflow system to avoid queues, if they implement EOTM into wvw directly then i can see rewards staying possibly but without that implementation i believe EOTM will remain the mindless train with these sort of rewards.

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

I have been a total of 10 hours maximum in EotM since release.. and i was excited about it.. at first.. but it has less to offer then pve.
Then again.. i don’t do blobs, never understood blobs and never will.
it’s the epitome of skilless, drone like, sheeple who are comfortable watching their favorite series while one person decides where to go and what to do.
That this could be fun for people goes beyond me.

As a commander i do not understand either to be honest, but i know it can easily be fun for that one person

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

Responses coming to all posts soon, i am currently responding to all reddit posts first as it is much more active, once again answering all posts concerns/questions feel free to ask something!

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

The EoTM intensity you have is multiplied a hundred times in the WvW borderlands, when you have groups of equal size on VOIP.
The next level in your commanding should be to talk while you are commanding, even if nobody can hear you. When you finally take the step to be on VOIP, you’ll be more comfortable with playing and talking.

I use EoTM to bring my lower level toons to 80, to practice builds and tactics on my lvl 80s. I still want to necro spectral wall fear a zerg off a bridge. I’ve even sieged up a tower or two just to slow down or even repulse the enemy zerg.

As a long time WvW player, you realize that score doesn’t matter unless you are on one of the superstacked servers. I’ve been on servers that place third more than second or first. Coverage and population are too big to overcome in a majority of WvW matches.

If you’re a commander, especially in EoTM, you should already know that there are multiple reasons why players enter the map, some may agree with you and be silent. Others will armchair command and criticize everything you do or don’t do.

Play how you want to play. Command how you want to command. But most of all, have fun.

You are completely correct when you speak about wvw having more tactics and intensity when being compared to EOTM, and IMO wvw should have better rewards simply for that reason, but at the same time you mention that people play the map for all types of reasons, and mine is that i actually like the map itself. I find EOTM to be designed well, so i play it often and enjoy my time on it. Being an EOTM commander, i feel that your statement about commanding how you want to command is complicated. If you are going to choose to take a leading position you have a responsibility to try and cater to as many of your followers as possible, is it ok for a commander to sit at airport the whole game waiting for a zerg to come, wipe them, and keep doing that? I feel like everyone can share some satisfaction in winning something, but hey this whole post is just expressing my opinion

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

@OP:

I don’t think the majority of players look at EotM the same way that you do unfortunately. PPT does not matter in this realm and most players don’t really care about winning. They go to EotM to level characters, complete dailies, gain karma, or test new specs.

You are correct when you say the majority of players do no see EOTM as i do, and that they go to complete dailies, get karma, etc. People need to understand that EOTM was designed as a piece of Pvp content, now pvp content does not necessarily mean killing another player, it could mean seeing who can cap-train the best, etc, but it does not mean mindlessly going from one cap to another for karma not caring about the actual match. Part of this is arena-nets fault, part of it is just the community taking advantage while they can, but i will do what i can to get my mindset out there

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

Do you feel that the high rewards in EotM cheapen the rewards in regular WvW?

I and the Missus only play regular WvW, mostly roaming at that, and from what we’ve seen on the forum, you can generate a large amount of karma, badges and rewards by playing EotM. On the few occasions we’ve been in EotM, we’ve seen nothing but karma training. Once again, do you feel that the high rewards in EotM should be lessened to be equal in terms of time/effort as regular WvW?

On the topic of rewards i feel a lot of factors are present when discussing the topic. You are asking me if rewards in WvW need to be lessened to WvW Level, and I feel like you are also asking me if i feel that the rewards are part of the reason the k-train attitude has taken over lots of EOTM players, so i will answer both.

My opinion on if EOTM rewards deserve a nerf: Overall i believe WvW Should have equal, if not higher rewards/reason to play then EOTM as long as EOTM is only giving a supply drop to the victor. You are contributing less to your servers, you should be earning less. (Note to all readers that lessening the rewards EOTM gives is not the point of my topic, but this user simply asked for my opinion).

As for if the rewards are contributing to the reason the k-train mentality has occurred in EOTM, i believe it contributes heavily and if you reduced rewards for EOTM caps you would see more diverse gameplay.

Hope I answered the question fully if you have anything else you want me to share my opinion on let me know

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

Feel free to post if you agree/disagree i will respond to EVERY comment/question.

"Ktrain" PvErs in EOTM

in WvW

Posted by: Rokuro.9564

Rokuro.9564

I have made a VERY in depth and detailed post discussing the matter and reccomend anyone interested in the subject to read it fully, (warning lots of text).

https://forum-en.gw2archive.eu/forum/wuv/wuv/Edge-Of-The-Mists-A-Commanders-Point-Of-View/first#post4018645

The EOTM K-Train: A Commanders Point Of View

in WvW

Posted by: Rokuro.9564

Rokuro.9564

For the past few weeks i have noticed a lot of controversy regarding the way players decide to run their EOTM overflow, particularly revolving around whether an overflow is conforming to the ‘Karma Train’ mentality that the majority of players seem to have correlated to EOTM gameplay, or if an overflow is ‘Bag Farming’.

For those who are not aware of what i am talking about: Edge of the mists is an extension of world versus world designed to make sure there anyone wishing to play World versus World at any given time is able to do so, even if there is queues in their servers WVW (Doing so by using an overflow system). Now in comparison EOTM is very fast paced, plenty of the objectives do not have walls/gates around them so they are free for taking, and the rewards for capturing objectives are VERY high. What this led to was the general mindset that in EOTM you should avoid PVPing and attempt to capture as many things while avoiding combat.

Now for my actual feelings on the subject and how players and other commanders should treat EOTM: I am an EOTM only commander, and command in EOTM daily for a few hours every day. When i am playing Guild Wars 2 EOTM is what i enjoy doing, and its all i do when playing Guild Wars 2. My perspective of EOTM is that we are discussing PVP content when we debate about EOTM. Now this does NOT mean i am promoting only participating in PvP interactions when playing EOTM, what I am getting at is that the goal of PVP content is to be victorious. When i command my EOTM overflows my goal is to win, i have been called out for karma training, and i have been called out for having not capped something in a ten minute time-span, but in the end my goal is not to ‘Karma train’ and not ‘Bag farming’, its winning.

Winning in EOTM is often thought of as ‘Karma Training’ or using the some of the in-game community’s words ‘Being player versus defense scrubs’, but this is far from the truth. EOTM functions similarly to world versus world in that PPT is the deciding factor, and a team desiring the win is looking to gain PPT. PPT being a PVE orientated factor, you can see where these assumptions come from, but there is a lot more going on then what meets the eye here. PvP interactions come into play to such a great extent here in so many situations, in so many ways. For instance when i am commanding my EOTM overflows i take into consideration enemy morale, if an enemy is wiped four times in a row the result IS going to be a reduce in their population, and if the enemy has lower population you have faster capture rates than them naturally. Another situation, you have 120 PPT and the opposing team has 40, they outnumber you and have better siege yet when given the chance to fight this team I would take it, even if a wipe is inevitable, because during the few minutes this fight occurs you are essentially winning verus the enemy by losing that fight. I wish i could go on and on pertaining to the subject, but i am quite sure this post is looking far too long for most users so the last point i will make here is that there is also the obvious fact that killing enemy zergs will stop them from capping, also improving your win chance.

I suppose the reason i am posting this is that I spend a large portion of my day every day commanding in EOTM specifically, and during my time I enjoy the intense matches i have played versus other teams in EOTM where tactics are used to such great extents to ensure victory. While the community may be mixed on whether ‘Karma training’ is better than ‘Bag farming’ or not, i think everyone enjoys a true victory, and both sides of this controversial topic benefit from attempting to win.

TL;DR: The true goal of EOTM seeing as it is PVP content, should be to come out victorious. PLEASE READ ABOVE if you plan on responding.

~Commander Amarynth Nur

Reddit post here for those wishing to respond to the original:

http://www.reddit.com/r/Guildwars2/comments/25g62m/edge_of_the_mists_a_commanders_point_of_view/