Showing Posts For RoldyV.9876:

Thief: Last Refuge

in PvP

Posted by: RoldyV.9876

RoldyV.9876

Last Refuge is the first minor trait in the shadow tree and it activates blinding powder at 25%. This trait is extremely frustrating and i absolutely despise it. Been playing thief since launch and i have learned how to play around it, but still it has the same major flaw. Considering thieves are relatively squishy and depend on stealth for survival.. nothing hurts more than a 4 second reveal at 25% hp because last refuge proced at the wrong time. This issue keeps popping up especially when ur health drops quickly while in the middle of action… for example when using cloak and dagger. With a 3 second reveal it was manageable, able to use evade twice in a row to kill some time, but with 4 seconds you are screwed. I ask this trait to be fixed, ideas would be that it shouldn’t proc reveal or that it causes vulnerability similar to eles’ mist form or completely remove it.

Since when does Mist Form cause vulnerability? oO

Imo they shouldn’t remove the trait. Instead they should change it to a major Adept trait. This way the problem would be fixed and people who actually like the trait are still able to use it. There would be a new minor trait needed though (obviously).

Thanks for the note.
Fixed the INvulnerable.
Changing it into a major trait would be an easy solution..

(edited by RoldyV.9876)

Thief: Last Refuge

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Posted by: RoldyV.9876

RoldyV.9876

Last Refuge is an extremely usefull trait, just learn to play with it.

Traits are supposed to be beneficial, but in a stealth oriented build (p/d) Last Refuge is an extreme disadvantage.

If you “just learn to play with it” then LR would require you to disengage combat before 25%hp … With thieves having a low hp pool and being relatively squishy, you can maybe squeeze in 2 p/d rotations ( which gives 8 seconds of reveal) before having to disengage AND thats only in 1v1 situation.

(edited by RoldyV.9876)

Thief: Last Refuge

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Posted by: RoldyV.9876

RoldyV.9876

ignore the troll and focus on last refuge..
picture two scenarios .. the first one is your coming out of stealth, you have a 4 second reveal, and you just hit 25% hp … last refuge procs but does not nothing b/c youre immune to stealth
The second scenario is you are in the middle of an action, in this case you are using cloak and dagger on a half second cast (p/d), while being quickly hit to 25%… Last refuge procs first and your cloak & dagger hits late, taking you out of stealth with a 4 second reveal -> so you have wasted both actions, wasted 6 initiative, and left no chance of surviving at 25%
For those of you who do not know what reveal is … it doesnt allow you to stealth at all, making you immune to all stealth

(edited by RoldyV.9876)

Thief: Last Refuge

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Posted by: RoldyV.9876

RoldyV.9876

Create an option to disable minor traits. There are others that are honestly a handicap and if I could turn them off, I would.

Or have minor trait options (choose 3 from a set of 6) … but thats never going to happen

Thief: Last Refuge

in PvP

Posted by: RoldyV.9876

RoldyV.9876

Last Refuge is the first minor trait in the shadow tree and it activates blinding powder at 25%. This trait is extremely frustrating and i absolutely despise it. Been playing thief since launch and i have learned how to play around it, but still it has the same major flaw. Considering thieves are relatively squishy and depend on stealth for survival.. nothing hurts more than a 4 second reveal at 25% hp because last refuge proced at the wrong time. This issue keeps popping up especially when ur health drops quickly while in the middle of action… for example when using cloak and dagger. With a 3 second reveal it was manageable, able to use evade twice in a row to kill some time, but with 4 seconds you are screwed. I ask this trait to be fixed, ideas would be that it shouldn’t proc reveal or that it causes vulnerability similar to eles’ mist form or completely remove it.

make it proc at a higher percentage of health prolly help a bit

That’s still avoiding the issue … 50 or 25% its still hard to predict when its going to proc especially when you’re being hit hard

Thief: Last Refuge

in PvP

Posted by: RoldyV.9876

RoldyV.9876

The real issue is reveal from the terrible last refuge proc

Thief: Last Refuge

in PvP

Posted by: RoldyV.9876

RoldyV.9876

lets not get side tracked with shadow refuge… lets focus on last refuge
// but i dont think shadow refuge is a big issue: push backs, fear, cc, or nuking are all great counters

Bugs and Issues Compilation:

in Thief

Posted by: RoldyV.9876

RoldyV.9876

Last Refuge is the first minor trait in the shadow tree and it activates blinding powder at 25%. This trait is extremely frustrating and i absolutely despise it. Been playing thief since launch and i have learned how to play around it, but still it has the same major flaw. Considering thieves are relatively squishy and depend on stealth for survival.. nothing hurts more than a 4 second reveal at 25% hp because last refuge proced at the wrong time. This issue keeps popping up especially when ur health drops quickly while in the middle of action… for example when using cloak and dagger. With a 3 second reveal it was manageable, able to use evade twice in a row to kill some time, but with 4 seconds you are screwed. I ask this trait to be fixed, ideas would be that it shouldn’t proc reveal or that it causes vulnerability similar to eles’ mist form or completely remove it.

Thief: Last Refuge

in PvP

Posted by: RoldyV.9876

RoldyV.9876

Last Refuge is the first minor trait in the shadow tree and it activates blinding powder at 25%. This trait is extremely frustrating and i absolutely despise it. Been playing thief since launch and i have learned how to play around it, but still it has the same major flaw. Considering thieves are relatively squishy and depend on stealth for survival.. nothing hurts more than a 4 second reveal at 25% hp because last refuge proced at the wrong time. This issue keeps popping up especially when ur health drops quickly while in the middle of action… for example when using cloak and dagger. With a 3 second reveal it was manageable, able to use evade twice in a row to kill some time, but with 4 seconds you are screwed. I ask this trait to be fixed, ideas would be that it shouldn’t proc reveal or that it causes invulnerability similar to eles’ mist form or completely remove it.

(edited by RoldyV.9876)