Showing Posts For Roy Dreadstorm.2093:
absolutely amazing , they don’t even take the time to give us an reliable answer/explanation but they still cares about how people sees them , so they changed my thread’s title LOL
first : “THANKS FOR RUININ DRUID/RANGER”
now “criticism blblablabla….” ARE YOU SERIOUS THERE ?? do you really think i am criticizing ? nope i just show how incompetent you devs could be when we talk about balancing/fixin classes , there is the point and thait IS the truth ! i loved the work you did on this game until now however u didnt take care really of ranger i was still optimist , now you just show me that i am right by changing my title , you read us but don’t even care of what we are saying there and no matter how we enlighten the issues and give you more and more ideas/suggestions it will just make waste your precious time to doing kittenty work like this one right ?
just gimme some vaseline and i’ll bend over for u
and i may run with erudits runes that still not highlights the problem there so don’t even bother urself to gimme an answer again and again with pathetic arguments , facts R THERE , on paper
there u go … sloted the same kitten sigils and runes on both and it still crits for 5k more , sometimes less than 5k , u know , landing 6k3 damage on ranger is THE MAXIMUM u could do since there is 10 arrows there and they all have to crit to do this , now if u can’t understand dat RF is 10 more counterable than this nasty TS , well i can’t do anymore for ur stupidity
as an exemple (i play both class thats why i’ll tell about them here , test done in the mists with same marauder and sigils on em) :
take (2) of ranger’s greatsword : 3k2 crits on plate; melee AND 6sec cd (it’s theorically high risk high reward) . i test on plate armor
now just take dh’s (2) longbow : 5k2 crits on plate ; ranged AND 4sec cooldown soTHIS IS MEANT TO BE a low risk low reward right ??? , yet it’s a low risk MAXI reward , i can go along like this with tons of new skills and don’t even say to me “ranger’s have pet” , we all know where is the pet’s places in pvp right now , u let it at the base to play with the lord
this kind of broken new skill need imperatively to be looked out , i’m aware the paladin is fragile but heh don’t u feel too untouchable with all these blocks and invuln ?? me yes i do and i hate to go back on my ranger to take more damages , get less rewards on landing my skills and being for exemple forced to slot a trait that ALLOWS me to shot through people (bowladin doesn’t care it’s already gettin through without any traits)tested on golem heavy….
DH – marauder amulet – trapper runes (to be fair)
Ranger – marauder amulet (should use berserker) – trapper runes
sigils air- fire combo with energy.
———-same rune – amulet——-Results:
Rapid fire : 5500-6000 average (6200-7500 with berserker)
TS: 4000-4100 average5k2 TS? Houston we have a problem.
I just need to stop arguing with ppl who don’t even play competitive pvp and who think Paladins are OP in gw2.
Over & out.
i think i just need to stop askin u for a logic answer btw it’s still criting for 5k2+ on me , dunno what u’r doin with your nasty fingers
paladin guardian , same awfull thing to me , it’s a warrrior dat need helps of a god to stay in life , pop invuln and blocks/absorbs like in wow for exemple
You are not doing 6k dmg on RF, Houston we have a problem. Maybe it’s not DH maybe its your build.
I just jumped into HotM to check the numbers on a Heavy Golem using Marauder Amulet. (Without any boon, just with the vulnerability RF provides for itself) Rapid Fire maxed at 6.3k with full 10 crits. But since it is really rare, that all 10 attacks are critting and since it takes a lot of time for every arrow to hit, it leaves a lot more of counterplay than true shot.
Comparing numbers to a ranger/druid without a proper dps meter is not useful anyway, since you would have to include the pet damage.
this.
yes it’s not even logic to compare on just skills like that but when i stepback and have a look at all skills , it’s the same kitten thing and now i can just understand why the DH is so awfully represented nowadays …
and i have to particulary get ur attention there , i aint compaining about DH in a whole , im fine with him in a ranger state no prob to take ’em down but i can just realize dat all my skills on DH r just the same as rangers one except they offer better option to teamplay and better damages will lower cd , non-sense
man as i said i play marauder not your cheesy zerk one and yes i do not crits for more than 6k on plate with a standart power ranger build , if u do more just tell me how , go on the plate golem and do ur RF without any buff any boon anything, just please
im specially comparing there a mele skill vs a ranged skill to get the high risk/high reward subject under the spotlight and there u come to compare the both longbows , r u ?……
and btw that was an exemple …
OFC IT TRACKS unless this skill would be nearly non-sense to land since there is so much reflects , blocks and invuln everywhere
i hope u realize dat doing more damage on 1 hitting skill than 10 arrows in a row is far better … + the cd of 4sec compared to 8
do i have to remind u dat bristleback doesnt even land his skill if you’r not on the same ground lvl as your foe ?
do i have to remind u dat smokescale is now just a pet for kd’s ? no more spaceburst , no more viable f2 skill
and to have pets dat deal much damage is fine dude , but they have to land their attacks , dat is not the case 75% of time when fighting any foe
i don’t even want to play more DH , i know by simply doin few games on it that its far more reliable than the actual lb ranger , period
I still can’t understand how anet could create DH.It’s a class that is like powerranger with tons of blocks and a utlity bar which is like necro wells but with lower cd, with more dmg and also with cc. The survivability of DH is sth. every zerk class can dream about. Longbow 2 nearly hits as hard as killshot and has a 4 sec cd. Not to mention that DH is so easy to learn that even my grandma could get used to DH.
It’s such fun to see players suddenly becoming “good” allthough they were garbage /average before they had rerolled to DH. Some of them are even “top tier” now and in “top teams”.DH is pathetic as it is.
clearly , i mean it’s not invincible but u have to put a lot more of efforts to kill his poor health pool than any other class , tons of blocks , tons of heal , invuln , good booning extremely high mono-target damages , extremely high crowd damages , good crowd control , it just lacks a bit of mobility and there u have godmode , why not giving DH the running nikes of the druid ? u know this spec no longer avlaible , it would be an awesome recycling.
up the astral form’s cd to 20-30 sec , that would be very good
Lol “good”? I think not. Another thoughtless suggestion.
it would be not good to be obvious but far way better than it is right now
i don’t really know if the ele is superior but it could be since this nerf :s so i really don’t know what to think… soon people will know dat takin 1 good tempest ele or 2 is better in heal/damage/buffs than a druid support , they will not try to waste their time and would optimise their sucess chances
this game is so funny right know , u love a class since years and then u buy HOT and BOOM ur fav class becomes nothing compared to it , it just steals and improves everything the LBranger and trapperRanger has , EVEN this AA on lb is better than the ranger’s one —’
i don’t talk about traps there they aren’t at my sight the true problem
i’m just talkin about damages on paper , u should not be able to land a fully 5-6k crit on plate EVERY 4sec at a ranged spec ! i’m not even doin 5-6k damage on 2 lb with the ranger that is channeled on 2.5sec cast and 8sec cd !
It’s pretty clear by now that you don’t know where the kitten you are going with the druid…
Just remove Astral Focus, keep Celestial Form on a cooldown and call it a day.
PS: I’m done spending money twice a week on your fails.
i’m so kittenin done too … they could AT LEAST warn us b4 going to nerfs like this
yes i agree it makes sense but we all know there dat there is few skills dat clearly makes “sense” do u think it makes sense for our pet to stop runnin when he’s landing a skill on his foe ? does the eagle stops flying and stay in the air when he sees a tiny mouse runnin ?
as an exemple (i play both class thats why i’ll tell about them here , test done in the mists with same marauder and sigils on em) :
take (2) of ranger’s greatsword : 3k2 crits on plate; melee AND 6sec cd (it’s theorically high risk high reward) . i test on plate armor
now just take dh’s (2) longbow : 5k2 crits on plate ; ranged AND 4sec cooldown soTHIS IS MEANT TO BE a low risk low reward right ??? , yet it’s a low risk MAXI reward , i can go along like this with tons of new skills and don’t even say to me “ranger’s have pet” , we all know where is the pet’s places in pvp right now , u let it at the base to play with the lord
this kind of broken new skill need imperatively to be looked out , i’m aware the paladin is fragile but heh don’t u feel too untouchable with all these blocks and invuln ?? me yes i do and i hate to go back on my ranger to take more damages , get less rewards on landing my skills and being for exemple forced to slot a trait that ALLOWS me to shot through people (bowladin doesn’t care it’s already gettin through without any traits)
3 players cannot down good druid player. DH is fine and need a buff or two. Condi druids are killers.
yep … because of this type of guy we got nerfed x) incredible
dude just lemme tell u something , if u die against a druid support dat goes condi with sword/torch , u’r just a very bad player , this spec is not meant to kill , it’s meant to assist
btw u failed at vale guardian (not so much failed he’s almost down haha still gj ) so maybe u should run zerk like everybody and let urself being heal carried by a tempest ele
Im not having any issues after the change, I generate enough AF to instantly use it when it comes off cd – though this involves carefully going out of CAF if healing is not needed so that I have some AF already. It does feel like you need to be more aware of when to use CAF and AF management. But sitting in staff while hitting boss, healing allies, damage from pet/healing, healing spring, I have no issues with AF. What I do have issues with though is this below, it was so close and last try >.<
yes sure this nerf is not a problem in raid as long as u RUN WITH A STAFF , without this u can just swap druid to BM or MM or anything u want that is better and dont waste your dps ( you talk about a support druid , i was complaining about non-staff druid dat cannot longer go druid with this change)
they should give us back the good AF gain and up the astral form’s cd to 20-30 sec , that would be very good , because here the problem is to get astral form way too fast , and druidic clarity fits a lot with it in pvp > ground nerfing
this wasn’t a bug lol , why would they now still allow regain of AF with SotW as exemple if the previous bug was exactly this but with AF regen while full health : non-sense it was clearly intended and then they stated it was too strong (understandable) so they nerfed it as hell as its worse than b4 3days ago.
Druid still working in Raids because of the pulsing damage. But in openworld…
druid still works in raid IF u run with staff , thx but no thx
lol i totally understand this awfull nerf now !look it’s quiet unbelievable :
jump from high cliffs to ground to get flore-rekt +free immob when u slot “Soften the fall” in wilderness survival hahahaha
what about the gunslinger only does dmg if you attack something with full hp?
U THE MAN , MAAAAAAN
incredible UP to gunslingers today !
mageladin retuuuuuuuuurns
at least u go back sooner at your base and can come again to make’em use their burst on u while u’r already killing urself lettin all your mates to knock em down , good improvement to teamplay
Glyphs are actually pretty cool.
Some tweaking needed for Glyph of Rejuvenation (Heal Glyph) on the heal numbers and maybe Glyph of Unity (Elite Glyph) to make it more efficient, but they’re very much okay. Oh and maybe make glyph of the waves a Blast Finisher.
Also fix seed of life. Both from CA and Traited Glyphs.
………maaaaan glyphs r just awfull (even when traited) when u need a condi cleanse u need it INSTANT not after 1-2sec, im talkin in a pvp situation but look in pve , who would run glyphs ??? core ranger is far way better in damage/buffs/survival if u dont play with a staff
Glyphs are not only used to clean your conditions. If you are looking for a condition cleanse on them then they are awful, but instant daze and knockback CCs is useful to break bars or some other situations. Also you can give your allies Grace of the Land when you are not in CA.
u don’t learn anything to me … specially the fact that glyphs aren’t at the same effectiveness than core ranger’s abilities u can’t deny it , who want to faceroll CC in solo content ? we can all do that that’s borring , in pvp/high content pve these will no longer see utilities compared to how overpowered the old skills feel now
i was thinkin about a new spec like a melee gunslinger , bit like druid u would have a gunslinger form that allows u to shot ur own face to troll around and get ennemies free kill
sounds legit nope ?
The problem with druids is that they were useful in the first place.
They deserve their place in the bottom of the barrel.
haha pretty much this :p
Glyphs are actually pretty cool.
Some tweaking needed for Glyph of Rejuvenation (Heal Glyph) on the heal numbers and maybe Glyph of Unity (Elite Glyph) to make it more efficient, but they’re very much okay. Oh and maybe make glyph of the waves a Blast Finisher.
Also fix seed of life. Both from CA and Traited Glyphs.
………maaaaan glyphs r just awfull (even when traited) when u need a condi cleanse u need it INSTANT not after 1-2sec, im talkin in a pvp situation but look in pve , who would run glyphs ??? core ranger is far way better in damage/buffs/survival if u dont play with a staff
don’t worry they will finally delete the druid once they they stated they spent too much time on it
soon we’ll be forced tu slot glyphs to gain af
thats the point!
lets see what we have.
dmg buff and heal1. we dont do much dmg
2. buffs are cool
3. heals are coolso we are with 2 main things. if you think one of those are too strong. why not nerf them. reduce the heal. reduce the dmg amount you get by the buffs.
but god kitten dont nerf the mechanic itself. you dont need to ruin a mechanic that is key for the spec if you can just reduce the dmg / heal or dmg provided by the buffs
exactly
u know what ? i was using grace of the land to maximise my dps and my allies dps , beside a basic LB/S/A spotter , it was just amazing , provided bit of heal for the party , good mobility , and WAS still not top dps in a solo content (even with grace of the land u r far away a 100B warr as exemple) , so do they necessarely have to nerf us like this ? i don’t think so , i’m totally aware this new AF gen was maybe a bit tooo easy , but in such a case , just reduces the heals on CA form or nerf druidic clarity to make it fit with pvp I WOULD UNDERSTAND , yet it’s just non-sense nerfing
u want a druid ranger dps when any other specs of the game do more damages , that’s your choice , not mine .
im not complaining about the core ranger im complaining about the druid which i paid for going down like ben laden in a plane , i love the old power ranger , no prob with that , it’s just so sad u’r now forced to go heal gears to be usefull in a druid spec
it reduces A LOT the number of builds available in EVERY CONTENT not only raid , or ur “vale guard”
and btw the fundamental principles of gw2 is to not have this awfull trinity they said it times and times again …
thanks dude but i don’t play staff or healin druid. that’s just it , u can’t even create ur own build , u r totally forced to go in a certain way
i mean…seariously ! i totally agree and i’m exactly in the same case , was runnin core ranger LB/GS druid for extra survivalheal+mobility , which wasnt OP btw and a frost spotter + druid in pve to help allies but now… what do we have to do , sue anet because i paid an extension and cannot even play the new content ??? ridiculous
i just have like 2k hours on rangers since launch date but i’m really close to leave the game right now … u can face a DH that can land u 15k damage trap burst or a kitten tankyshroud reaper , no matter ! u can’t even build af correctly to face other E-specs LOL
core ranger is now the meta , OOPS WE NEVER WERE IN THE META
We should never be forced to play THIS weapon or THIS one , that’s what i loved with guild wars , u make u’r own build and still can find it viable , now just saty in the way of the mass and take staff +druid+healing gears (oops high heal stats will actually generate less AF > well done) so druid is completely useless
(edited by Roy Dreadstorm.2093)
it’s no longer usefull to speak about DRUID IN RAIDS cuz there will be no drood required in these contents now ( af doesnt pop so why take a heal spec if u cannot heal when u want)
thanks for attention
well i don’t really know what r u doing anet , im not this type of guy comin on forums to cry like barbie the doll , BUT NOW ITS TOO MUCH
FINALLY i found a good synergy between ranger and druid , it was just comon sense to gain af with the core ranger’s utilities/traits , and u just nerfed it like in what ? two days ? do u even have a look at other class ? do u even kittenIN THINK ABOUT WHAT U R DOIN ??? Cause now im really , really wonderin what the druid will be in the current state of things
i was runnin both PVE/PVP a zerk/druid WITHOUT your kitten staff cuz i hate this playstyle and was fine with the old power ranger , now i can just go kitten myself on you-kittenin-po-rn
seriously ? after LL without any answers
after staff aa and again no answer , zero explanation
we are juste the class that can’t be in high content right now , just think about it , druid will be no more viable in HIGH pvp because it’s now far way better to go old specs !
i can’t even talk about raids where eles and rev will do BETTER JOB than us while still doin exploitable damage….
the time we have to spend now to access to this kitten form dat BTW should be free to access (dont care if u nerf with a train the druid clarity about his cleanse AND breakstun) is not acceptable , only dedicated healers now will go to druid ! do u even realize how many builds u can delete now ? (rangers doesnt have plenty of builds yet)
i was about to say nothing because i’m a guy that learns and improves instead of complaining but here… YOU JUST FAILED , THX
i was actually using a build like this with LL and it was totally OP^^ unfortunately we got tunnel nerfed
yes i already tried it firelysm and it totally doesnt fit to my bursty sight of things of this build , u r far more mobile and tanky with staff sure but i like to be able to stay on my classic power ranger and still be able to heal/cleanse condi on allies/daze ennemies , still it works well with staff but u should run MM over BM to do so
with staff u need a really offensiv swap weapon so go to lead the wind MM instead of BM since the greatsword is too much situational
this version of the build is actually more oriented melee than range if u love zerkin range take MM instead of bm and enjoy lead the wind
actually i like the both classic power ranger and this one Aidan but i find myself enjoyin it a lot with all these utility mobility and safe burst ^^
why not MM over wilderness? Or is this build purely for pvp?
yes it’s a purelly aggressiv pvp build
yeah i tried too with MM and it appears to do more damages on the long term but i also found dat BM gives u more brutal burst via the smokescale’s f2 and the blind+cele on it is just delicious to res/stomp :p
http://gw2skills.net/editor/?vNAQJATRjEqQLLWyCOsAVLWyEM4ZaPdo+M5WATsmkVA4AUyKSD-TpRBABFt/Q8lB24IAMxkittenDBwDPAAA
Hi there dear rangers ! So i’ll be clear , i hate the drood the whole mechanic is at my sight a failure in regard to what they did wanted at first in gw2 : NO kitten TRINITY and now we get this half legged spec which is good really at nothing in the current state …
Thx god we can still make it syngernize with something else so i found that this spec allows u a very safe burst for a classic power ranger compared to other specs so the dps loss due to takin this spec is way mitigated
great mobility
great crowd control
good heal on demand
good burst on demande via ancient seeds + LB/GS (2) and smokescale’s f2
very good condi cleanse
safe stomp/res
and many more… im aware this isnt a “meta” build but its efficient and very fun to play just try it and tell me how to impprove it !
enjoy
Personnaly I’m convinced cuz I run this build everyday and I can tell u that it’s better to not die and don’t cap the point for few sec than die and have to walk all way to your point cap
Yes but like I said if u r not convinced at this shout using the build run extremely well with signet of renewal too