Showing Highly Rated Posts By RoyalCrysis.1065:
There is one, get your forehead off the keyboard and look
Anet plz. Help shout heals too
So the ability that a thief steals from a rev is supposed to slow the target for 1s, and do nice damage. Currently it hits pretty hard, buts slows for over 3s. So if a thief is running double stolen abilities, you can get slowed for around 7s. Seems pretty broken, as nothing else slows that long, and the tooltip says a different duration. Just an FYI
So the ability that a thief steals from a rev is supposed to slow the target for 1s, and do nice damage. Currently it hits pretty hard, buts slows for over 3s. So if a thief is running double stolen abilities, you can get slowed for around 7s. Seems pretty broken, as nothing else slows that long, and the tooltip says a different duration. Being slowed that long is just painful, hope someone can take a look at it. Just an FYI
Mike O’Brian posted this in the “Top 5 WvW Changes Thread”
“There is one thing that doesn’t need to get wrapped up into the April release: Friday night resets. That doesn’t require a Live build. We’ll do it.”
Does this mean we will begin Friday resets starting this week? As in 3/18/2016? Because that’s amazing if so, but we need to know so we can prepare the hype!
So for the past 2-3 weeks I have been getting this odd bug in wvw. After I have been playing in wvw for a few hours, things start to get buggy. Not every night, but close to it
My characters weapons will disappear, I can no longer see NPCs (can see nameplates/names, but the physical model isn’t showing up) and teleporting to a waypoint results in a very long load scene (3 min+)
Happens to me fairly often, generally starting after 2 hours or so.
Few notes. I often have a commander tag up when this happens, but have gotten it several times without having a tag up. (Likely happens at the same rate, I just happen to be tagged up most of the time). Others have reported the same thing, both fellow commanders, and other players. Not every single teleport results in a long loading screen, it seems to be random. Sometimes it is every time I use a waypoint, sometimes its every 2-3. Emergency way points seem to not have this issue, but it could just be lack of data on that subject.
Only way to fix this is to relog, which often isn’t an option with the queues in T1.
On rare cases the bug will go even further, and my character model will disappear, leaving only my nameplate. When this happens, I cannot jump. If I use a tonic like snowball form/quaggan I can see that model, but once I leave the form I cannot see my model. It also appears as if the model stays in game for my perspective (will include screenshot to help explain)
I’ll try to test it more tonight, see if it happens without being tagged up/what the consistency is, etc
Please make this a priority, really makes playing wvw for long periods frustrating
Screenshots of the full invisible/no jump bug “http://i.imgur.com/VGk6Wqs.jpg” “http://i.imgur.com/cam7x1Y.jpg”
Note* In the 64 bit client, heard this may be the cause?
(edited by RoyalCrysis.1065)
Could we get a fix, or at least recognition of the invuln siege spots?https://forum-en.gw2archive.eu/forum/game/wuv/Siege-in-Invulnerable-Spots-in-WvWvW
So I know this has been suggested numerous times, but the only way to get change is to stick with it and constantly ask for change.
For those who don’t know, WvW has many dedicated players. Although Anet may not believe it, there are many who pretty much only wvw. Sure some people will do a dungeon or some spvp in the downtime, but there are many who play wvw for 90% of their game time, and some who literally never leave.
The reason I am saying this is that for players like this, and myself, it gets expensive. Buying food, siege, armor, etc. over and over and for others gets really really expensive. And wvw is the only gamemode in the game atm where you will actually lose gold over time as you play it. Heck, just playing dungeon runner for an hour will give you more gold/loot than a weekends worth of wvw.
So because of this, I want to ask for reward tracks. There are a ton of posts about this thoughout this forums history, but lets get this idea back out front now that devs seem to be actually posting on the WvW forum.
The rewards don’t need to be great, but even just getting armor/weapon boxes like spvp or siege or mats for food or any number of things would be great.
I can see a reward track for food mats, one for siege, one for armor, and one for just general champ bags. Make each tier for x amount of captures or kills or upgrading an objective or for every point of supply spent, just anything. I know there is room for exploits so it can be tough to balance, but just about any rewards for the devotion many of us give to this game would be awesome.
Heck just let me trade my badges of honor for real loot and I will be happy. Please Anet, give us something to help counteract the cost of wvw.
Thanks!
I like to roam while my guild isn’t on, and when I am out there i generally follow simple rules.
1. Don’t Double team people unless they got jumped, or if they are gonna stomp your servermate
2. Don’t stomp the guy if he fought honorable
3. If its a kitteny kitten thief who tried to jump you, stomp his kitten then /laugh