Hi Anet,
I’m posting here because I can’t find a feedback tab in-game.
I played through this path with 3 guildies and one pub and we all felt that it was unnecessarily tedious and not fun at all. Mainly the boss fights was way too long.
The 2 legendary icy pinesoul bosses and the last boss was not hard at all, just ridiculously long to kill. The boss with 2 corrupted quaggans was good by himself but the 2 quaggans feels redundant.
This goes with the seer-ish boss and Jinva in butcher path… they don’t post much of a threat but take a long while to kill. Of course the plunderer boss himself is way way way longer (almost 30 mins) so I really suggest improving that path first.
Generally focus on making boss fights fun and challenging with special mechanics instead of the hitpoint pinata most of them are now.