Showing Posts For Sacavain.1236:
Hello!
I purchased dat gorgeous light karma armor for my male elementalist. I’m really fond of it (even if my weapons often clip with it, but np). Howewer, my major concern about this armor is that there are too many parts we can’t dye. For the white fur part, it’s not a real problem cause it looks great. But on the sides of our capes, two areas are linked to the jewelery => one dye that is looking great for metal-like materials doesn’t look that great on cloth.
If we could get on option to dye thoses parts separatly, it would really great! (and since we only have 3 boxes to choose our dye => there is room for a fourth one)
How do you feel about it?
My apologies for my grammar and spelling mistakes, not a native english speaker.
Abilities such as ice spike should form while casting not to cast and then wait for the spike to form and hit the ground because this way it hits double the time it should
either isntant cast but delay before impact or impact after the cast time is finished
Totally agree. Some casting animations are prety long already and then the activation come long after. I got this feeling about eruption too.
Skill: eruption (staff / earth)
Description: when this spell is about to explode and you cast mist form, the damage and condition won’t apply to the target(s).
Without talking about balance, it’s quite annoying to see the number of buggy/glitchy mechanism we have to work with while setting up complicated combo that aren’t that rewarding.
<3 still love my ele anyway