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1v1 Balancing is all that matters

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Posted by: Sagot.8521

Sagot.8521

I think u missed the point. Teamplay balance is starting with 1×1 balance. WoW started to do 2×2 3×3 5×5 and what do we see? Some DD class can forget about killing heal class in same gear. And they have to runing aroung for 30 minutes. So interesting.

Yes, it is utopia to make excelent 1×1 balance in MMO. But this is not mean not to try do it. Some classes always be up some down. But patches fix it (like in LoL (whatch Eve’s patch notes for example), or WoW as a Aren MMO game).

But what we can see in this game. Good thief can play God mode in WwWwW (look wideos on Youtube). Can any class do the same? Answer – Not even close.

Compare to 1×1 play for warrior against good opponent – u even can’t dmg him for halp of his hp. Or u just can do it using all ur CD, and if u missed with smth – u will be failed.

Compare it to ele who can go in cast a lot of AOE and go out. I can say the only one thing this game needs to be rebalanced so hard.

1v1 Balancing is all that matters

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Posted by: Sagot.8521

Sagot.8521

First about chess. If u pro player u know that white side has advantages at black. Because they make first step. Black have to play more defensive. But that’s why they play a lot of matches at championship. So this game is pretty balanced. (compared to MMO u have skills and the opponent have the same skills… like Counter Strike – this game is balanced 1×1)

Second about LoL. It said it is teamplay game. Yes it is But it becomes teamplay after 15 minut of staying 1×1 or 2×2 at ur line. So every meta based on champions who strong against 1×1 (expept AoE setup but it’s rare to see because of snowball pick on mid or top). If u pick ur role and enemy compleatly dominate u – u will be useless in late game (cheaper gear, no tanky, no dmg). And that’s why game will end like 4.5 against 5.5.

So the OP is right. This game needs 1×1 proper balance. Someone compares about WoW but sometiems they has smth which looked like 1×1 balance. Some classes was up maybe near op but patches did their work. And there was no champions who can go in hit hard and go away (if they are in the same gear). Because of hard CC from every class.

Try to find good thief, or run for ele. This both is impossible to do.

And PvP for warrior it is so awfull.

P.S. Sry for bad English. But i like the ideas and how the game was made. But their realisation is not even normal.

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Posted by: Sagot.8521

Sagot.8521

same And Anet keeps silence