Showing Posts For Sakagami.3825:

How do I stack might?

in Elementalist

Posted by: Sakagami.3825

Sakagami.3825

Mmm, I think you can stack the most might in one go with scepter/dagger and this trait (http://wiki.guildwars2.com/wiki/Evasive_Arcana).

I usually start off in Fire and doing this…
1) Cast Fire 2 [3 might, after it drops into the Fire Field in Step 2]
2) Cast Fire 4 in melee range, then cast Fire 3 in the Fire Field (optionally, behind the target to hit multiple times I thinks) [6 might]
3) Start running away when Fire 3’s casted, then switch to earth while dodging back towards the target [9 might, from Evasive Arcana]
4) Cast Earth 4 [12 might]
5) Cast Arcane Brilliance [15 might]
6) Cast Earth 5, and cast Arcane Blast while its channelling [21 might, Earth 5 gives the might after it finishes channelling]
7) I switch to Air to use Air 2 and Air 3 while Earth 5 is still channelling
8) Then stay in Water spamming Water 2 to stack vulnerability until Fire is ready
9) Repeat 1, you won’t be able to do Earth 4 and Earth 5 yet

I try to watch out for other classes putting down a field before I can put my Fire field, so I don’t end up stacking retaliation, etc.

Post your Human!

in Human

Posted by: Sakagami.3825

Sakagami.3825

My human Ele! ;o

Attachments:

Ride The Lightning

in Elementalist

Posted by: Sakagami.3825

Sakagami.3825

I’ve only PVP/WvW a bit weekly, but I can see the problem with RTL is that we can escape a fight whenever we want without any risk involved and almost no way to counter it. But, the way they fixed it just shows laziness IMO, since all they need to do was tweak a few numbers.

What I’d rather see is maybe a 1s cast-time and keep the 20s CD with some flashy casting effect, so that players can at least try to counter it. And, maybe add a 50% chance to reduce RTL cast-time to 0s just to add a bit of randomness to Air attunment and keeping the way it used to work 1/2 the time. But, anything’s probably better than a simple and ridiculous 2x CD fix. ;(

Rate the Human's Face /10 above you

in Human

Posted by: Sakagami.3825

Sakagami.3825

9/10, I like her expression. It looks realistic and mature without the glowy eyes.

Here’s my guardian.

Attachments:

Human Female w/ GS

in Human

Posted by: Sakagami.3825

Sakagami.3825

I actually like the way they hold it, it makes them look agile and ready to fight.

Underwater Combat Difficulty

in Guild Wars 2 Discussion

Posted by: Sakagami.3825

Sakagami.3825

I’ve only PVE through this game so far and have found that underwater combat to be the most frustrating experience. Monsters seems to have aggro range of miles and you get swarmed easily. They summon minions that do more damage than the summoner. And, you do a lot less damage compared to being on land, which only makes you feel like dragging them up to land where possible. I’m not asking to make this aspect of the game easier, but I don’t think underwater combat should be so easily overwhelming.

Does anyone have any thoughts on this? Or, am I just playing my Guardian class wrong? ;(