Showing Posts For Sammieh.7605:

Engineers in WvW, all insights are welcome.

in Engineer

Posted by: Sammieh.7605

Sammieh.7605

the lack of of stability is definately the mane problem especially since we are one of the tankier classes, as such we have kind of been relegated to running nades in zerg situations. Yes nade DPS is epic but other than that there is nothing else we can viably use build wise since we have no stability. Good news though this changes in one of the two october patches when throw elixer b starts to give guaranteed stability. this will hopefully open up options for more in your face builds on the engineer in zerg situations.

I would love to be able to run flamethrower in zergs.. But it is impossible without stability… (Though even with stability i kinda struggle with retaliation)

Engineers in WvW, all insights are welcome.

in Engineer

Posted by: Sammieh.7605

Sammieh.7605

So here’s the thing:
I’ve had an engi for a while now, and i’ve tried carrying him into WvW like I do with my warrior so often. I find Engi delightful when roaming solo or in small groups, so much versatility!
But:
For reasons i’ll mention later I’ve been wanting to take my engi into zergs, and find myself getting pummeled back and forth by CC, seeing as how i completely lack acces to stability…
I’ve tried multiple builds, including tanky ones, but it’s always the CC that gets me..

anyone any tips, tricks or genius insights?

thanks up front,
Sam

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: Sammieh.7605

Sammieh.7605

Nice accusations you’re throwing around there, point is, guests shouldn’t be filling up my home world server, perhaps they should go off to their own servers and help their own players complete the event there. It’s frustrating to be constantly put into an overflow map, lagging out with less players in the overflow when you’d planned to do the event on your home world and get it over with with a big group of players. Anet should probably merge the under populated servers with the over populated ones. Now there’s talk of more players guesting to BG in order to complete events.

Oh and yes, home world players should always be playing in their home world, guesters should be placed in the overflow not matter how good or bad they are at the game.

You seem to be missing one very crucial point here. Sure you can give “native” players priority in the queue. But it would be ridiculous to kick a guester that is already in the map playing and doing the event, just to make room for a “native” one. Doing so you could get situations where people work hard for an event, just to be kicked out before the end because some other player wants to get in..

Aetherblade farming during invasions

in Living World

Posted by: Sammieh.7605

Sammieh.7605

ArenaNet,

Bad argument. You’re assuming that if farming was not as profitable, those players would have helped you win the event. It’s very likely they would have not even participated — champ farming in Frostgorge instead. You’d be fighting minions by yourself anyway.

The champ farming did not cause you to lose the event. There event simply isn’t compelling enough for people to want to win it.

I must strongly disagree… The events are actually significantly easier with less people doing them, seeing as how they scale quite hard to the number of players.
I recall one particular instance where I cleared a complete aetherblade event, including champ captain, with just one other random player aside from myself. Having those zergs running around upscales the events so hard that they take much more time. Thus indeed impeding the progress of the total event.
TLDR: Yes, the farmers wouldn’t bother coming, but that would aid the event progress rather than hindering it.