Showing Posts For SanguiniusChan.6032:
I’m not sure why their being common would be a bad thing. The point of a holiday isn’t to bang on about it year round. It’s to have fun for a few weeks, let it piddle out because everyone had it, and move on. That’s what this should have been. Some random trinkity fun skins that if you really liked, you could wear year round, but otherwise most people wouldn’t bother because we all had it.
The problem is that we’re TRYING to make every single thing rare in the same way we do legendary. “Gotta work forty hours for everything” is silly philosophy. I just wanted to grab a chainsword for a couple weeks and buzz saw around with all the other maniacs. Now I have a third job.
@Cyric
Actually, let me break it down for you.
>To GAMBLE ON
If we’d known we were gambling, no one would have played the gambling game.
>They provide nothing but vanity, making them OPTIONAL
Considering Guild Wars 2’s endgame is quite literally vanity, I’m not sure how that’s a point in your favor. Playing any game to win it is OPTIONAL.
>Spent real money on a system that can be paid with actual game currency
Unfortunately, when people buy a lot of gems, the exchange rate goes up, and gold becomes worth less. Add to that the transfer tax, and it’s actually far more reasonable to pay 20$ for 1600 gems (maybe 20 gold?) than it is to give up 40 gold for the same amount.
>Only had the definition of RARE to go by
Part of the problem is that no one used the word “Rare” anywhere. Nowhere was the word “rare” used. As a result, most people went into this expecting it to be a reasonable drop rate for a fun holiday, not a pseudolegendary rarity designed to broker a stronger in game economy.
>AN fixes it by giving us another shot are RARE
Unfortunately, once more the word Rare was omitted. It didn’t matter at that point, the money was spent, but I’m baffled as to how getting more useless junk was meant to make anyone feel better about being mislead in the first place.
The honest truth is that you’re fanboying so hard to protect AN, when AN is admitting left and right they’re goofing up. They’re big boys. They don’t need your obviously considerable intellect to protect them.
Honestly enough of the whinning already I’m really tired of the " gimmie " attitude and entitlement views of so many of these gamers. Can we get a moderator to bundle all of these into one thread so those who wish to complain can go to thread A and the rest of us can stop having to shift through all these whinning and worthless posts and actually discuss the game.
What’s funny is if you tag these posts where person " x " is complaining about not having the godly gear or items they’re also soon complaining about being bored because there is nothing to do either.
In all seriousness though I know I’m not the only one tired of the negative and whinning posts. Anyone else agree or do you all enjoy the drama here ? I’d rather have some good discussions or debates about things and get back to my gaming instead of shifting through what posts may or may not even be worthy of being here.
Maybe the whining wouldn’t be as irritating, if the niggling voice in the back of your head didn’t keep saying “They’re right… GW2 isn’t the messiah of RPGs you want it to be”.
I think that any reasonable person who would spend $20 and not get anything would realize that the drop rates are not very high. After that they would stop buying them. If $20 was a horrible loss for them financially they wouldn’t be spending it on a video game anyways. ANet stated that there was only a chance of getting a rare item. The definition of RARE pretty much implies that it won’t be given out like candy. There was zero trickery involved.
Actually, in the original patchnotes, the word “Rare” was never used.
AN could have released the numbers on the drop rate if they’d wanted this to be some pseudo legendary skin scheme to compete with legendaries. The people who figured it would be a reasonable drop rate worked on an assumption, yes. But their choices were to assume AN would be reasonable, or to not participate. I’m more upset that my assumption was wrong.
Honestly though, AN had nothing to lose by making these skins some kind of throwaway trinket everyone could enjoy for a few weeks. Instead they went for something that’s pounding out bits of the economy and selling for 40-70 gold. I’m just not sure why they have to do it that way.
Has anyone here ever played secret Santa? You all get a buy limit of maybe ten dollars, and you put down some dumpy trinket, and you all trade and open the boxes and play with it for a few days. It’s not like you were expecting a new George Forman or something, you go in expecting something silly like a huge collection of bendy straws, and you play with them for fun.
People keep going on about it being a lottery, and being gambling, and all that, and I’m not sure I get that we’re all on the same page. No one went into this thinking it was a lottery. I certainly didn’t, and it sounds like no one else did either. I went into this expecting secret Santa. Ten dollar buy in, swing around a dumpy chainsword for a week or two, decide that my high class mesmer looks silly with it when the world isn’t spooky, go back to actually working for a boss looking weapon.
Most people aren’t complaining that they went into this thinking they were going to get something legendarily rare, and they didn’t. They’re wondering why AN snuck in a lottery system on something that sounded like it was meant to be in good fun. For whatever reason, AN has always seemed content to hold their numbers next to their chest and hide behind vague words.
It’s not just in here, it’s in everything. What do different abilities have for healing power ratios? Only playtesting will reveal it. What’s the formula for armor vs. damage? Well, playtest and find out.
The problem is, AN has made a ton of people playtest their Random Number Generator with their money this time. That’s silly. Should have played secret Santa, went for a lasting piece of economy instead.
Yesterday I bought (and received from the chests I opened) enough keys to open about 60 chests. I got a couple of the Halloween skins, but they were for shoulders I couldn’t use and a weapon I couldn’t use (dagger). I was disappointed that the cool skin I did want was tucked away behind a terrible drop rate that wasn’t disclosed and had pretty much decided that the way it looks like special events are going to be handled meant the game wasn’t for me.
Today, I converted all the stuff I got yesterday and even bought some more keys, and opened 20 or so more chests plus around 80 of the new Mad King chests. I did not get a single skin. I’m a little disappointed in myself that I would spend all my gold and even some real money hoping I would get the skin I wanted, then not get it. I probably could have just exchanged all those gems for gold and bought the skin. I now realize this is not the kind of game I want to be playing.
Imagine going through this every time there’s a special event. Having to spend so much gold and/or money to only hope you get lucky enough to get the item you want while someone can open a handful of chests and get multiple items. I should have decided not to participate in this earlier, but combining a real money cost with a gamble is a very disappointing decision by ArenaNet.
I was really hoping the new chests would have a better chance at the skins, but it seems just as bad as the regular chests. Unless changes are made in how they handle these types of special items, I’m done with GW2. What baffles me is the people who defend this kind of barrier to getting these items. Do you really care that a special event skin remains rare and hard to obtain? Did you get lucky and sell a skin for upwards of 80 gold? I just don’t understand how people find this kind of thing acceptable.
I’ll echo this. There’s nothing to be lost by making these skins more common than they are. The point is to open your presents and get something nice. To have an enjoyable time with a holiday. Even if it’s something that you’ll trade out later for something more suitable, at least it has value to you. You got it, whether through hoarding those items or spending a little extra, or trading your saved up gold for gems.
The way it’s handled instead is like celebrating your holiday by working overtime at your job. Opening the chests should have been like coming home and enjoying a beer with family and friends. It’s not a huge deal, and it’s something you can do any day, but it feels special.
This game has the biggest bevvy of whiteknights for it, I swear.
AN are big boys, they don’t need you to roll in and say “It’s your fault you gave them your hard earned money trying to have fun and didn’t have any”.
Truthfully, I’m not mad that I gambled and lost. I’m mad that the odds were set so high. After 30-odd Black Lion chests with keys I bought and dozens of mad king chests, I got nothing at all. I thought the point of the halloween events was to have a good time, and I wanted to kick a little fun AN’s way for doing it.
My mistake was hoping I’d get anything fun out of it. There’s nothing fun about opening so many crates and boxes and getting nothing of value. Then crafting all those fangs and kitteny things I made to get a single “major sigil of night”. The mechanic itself was absolutely foolish.
I’ll put the analogy to something younger people can understand. Can you imagine Christmas being fun if the point was to open 40 presents, with only one in a million chances of getting anything but string? Oh, but at least you can knit your own sweater from the fuclkoads of refuse you got. Two hours of disappointment later, your family and friends say that if you give them all your string, you can open a few more things and get colored string. Now you can knit your own themed sweater, provided that you care enough, can knit, and don’t mind it coming out more like a glove that’s likely the wrong size.
All I wanted out of it was a little fun. It didn’t have to be this way.
WTH? last sentence of yours All I wanted out of it was a little fun. It didn’t have to be this way
first you got free horns
2 costumes another head 4 guaranteed minis if you decided to spend money on eventyou got new events mini dungeon costume brawl new chain quest that barely started and you are complaining about what? 5 rare skins? that is your idea of fun?
Nah man, nah. You’re missing the point.
The event itself is certainly fun in places. If nothing else, walking around and seeing the world decked out for Christmas is refreshing. Going to my kid’s pageant is refreshing. Getting to spend time with my family is fun, and hilarious.
I’m just saying: There would be loads of hurt feelings if part of Christmas was gambling over presents. I’m saying that when I bought fifteen keys, I was trying to have a good time. Instead I got an average amount of disappointment, compounded by a system designed to give me further disappointment.
That’s what didn’t have to be this way.
This game has the biggest bevvy of whiteknights for it, I swear.
AN are big boys, they don’t need you to roll in and say “It’s your fault you gave them your hard earned money trying to have fun and didn’t have any”.
Truthfully, I’m not mad that I gambled and lost. I’m mad that the odds were set so high. After 30-odd Black Lion chests with keys I bought and dozens of mad king chests, I got nothing at all. I thought the point of the halloween events was to have a good time, and I wanted to kick a little fun AN’s way for doing it.
My mistake was hoping I’d get anything fun out of it. There’s nothing fun about opening so many crates and boxes and getting nothing of value. Then crafting all those fangs and kitteny things I made to get a single “major sigil of night”. The mechanic itself was absolutely foolish.
I’ll put the analogy to something younger people can understand. Can you imagine Christmas being fun if the point was to open 40 presents, with only one in a million chances of getting anything but string? Oh, but at least you can knit your own sweater from the fuclkoads of refuse you got. Two hours of disappointment later, your family and friends say that if you give them all your string, you can open a few more things and get colored string. Now you can knit your own themed sweater, provided that you care enough, can knit, and don’t mind it coming out more like a glove that’s likely the wrong size.
All I wanted out of it was a little fun. It didn’t have to be this way.