Showing Posts For Sas.4215:

Option for Controller Support

in Suggestions

Posted by: Sas.4215

Sas.4215

Inventory is easy, my profile can do that. For typing the keyboard is never taken away from you. There are issues, but then I am using another program to simulate controller support. I am sure if Arenanet were to do it, it would massively trump what I have done.

1,800 Gems to change server...

in Suggestions

Posted by: Sas.4215

Sas.4215

Why do you need to change servers? You can now just guest to the server. Only think i know you cant do when questing is WvWvW.

Option for Controller Support

in Suggestions

Posted by: Sas.4215

Sas.4215

Myself and a few friends have been playing the game with controllers. I spent a good amount of time to create a profile that works well with GW2 using xpadder. Having my friends test it out. What they keep telling me is the game just feels more natural to them, more comfortable. One friend could only play game for short time periods cause of wrist pain with keyboard and mouse setup, but using a controller he doesn’t have the same issue.

It is not just the controller config however, the controller would not work as well as it does without Immersive Combat Mode. http://wesslen.org/ICM/ All the features but the combat mode I disabled for my use. My xpadder layout would not without it though.

Layout: https://www.dropbox.com/s/uqsrgzc0adu7hqg/GW2_ICM.xpadderprofile

Layout is as follows:
SET 1:
Left Stick: Movement
Right Stick: Camera Control
D-Pad
Up: Zoom In
Down: Zoom Out
Left: Bags also sets controller to SET 4
Right: Hero Panel also sets controller to SET 4
A: Jump
B: Interact
X: Drop/Change Weapon
Y: Heal
Left Bumper: Modifier when held ( SET 2 )
Left Trigger: 1 Skill
Right Bumper: Modifier when held ( SET 3 )
Right Trigger: Dodge
Back/Select: Nothing
Start: Esc also sets controller to SET 4
L3: Mark Target
R3: Autorun

SET 2 ( Only active when Left Bumper is held )
Left Stick: Movement
Right Stick: Camer Control
D-Pad
Up: Nothing
Down: Nothing
Left: Nothing
Right: Nothing
A: 2
B: 4
X: 3
Y: 5
Left Bumper: Being Held to be at SET 2
Left Trigger: Nothing
Right Bumper: R ( F3 )
Right Trigger: X ( F4 )
Back/Select: Go back to SET 1 ( Problem with xpadder can sometimes get stuck on a set from a helm key. This will send it back to SET 1 )
Start: Nothing
L3: Nothing
R3: Nothing

SET 3 ( Only active when Left Bumper is held )
Left Stick: Movement
Right Stick: Camera Control
D-Pad
Up: Nothing
Down: Nothing
Left: Nothing
Right: Nothing
A: 7
B: 9
X: 8
Y: 0
Left Bumper: Q ( F1 )
Left Trigger: E ( F2 )
Right Bumper: Being Held to be at SET 3
Right Trigger: Nothing
Back/Select: Go back to SET 1 ( Problem with xpadder can sometimes get stuck on a set from a helm key. This will send it back to SET 1 )
Start: Nothing
L3: Nothing
R3: Nothing

SET 4 Is only used for mouse control such as bags, hero panel. Can no longer move.
Left Stick: Mouse pointer control
Right Stick: Mostly for Map control. Zoom In/Zoom Out
D-Pad
Up: Zoom In
Down: Zoom out
Left: Bags also sets controller to SET 1
Right: Hero Panel also sets controller to SET 1
A: Left Click
B: Right Click
X: Nothing
Y: Nothing
Left Bumper: Nothing
Left Trigger: Nothing
Right Bumper: Nothing
Right Trigger: Nothing
Back/Select: Back to SET 1
Start: ESC
L3: Nothing
R3: Spacebar for centering map when the map is open.

Are there any plans to support controllers in the future? I feel this would be a great addition to the game, I am sure there are others out there that agree and it might even make their experience more enjoyable.

For anyone that wants to try my xpadder controller layout I put a link at the top. I rebound the following keys.
Original —> Mine
F1 --> Q
F2 —> E
F3 --> R
F4 —> X
H --> C
I —> B
B --> I

The images are SET 1 through SET 4.

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Screenshot of your Asura Toon

in Asura

Posted by: Sas.4215

Sas.4215

My Asura Engineer.
45 ish first picture.
80 second picutre.

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My spvp traits always reset when entering the mists [Merged]

in Bugs: Game, Forum, Website

Posted by: Sas.4215

Sas.4215

With the engineer every time I enter a spvp battle ( even when just map changing in a spvp server ) the traits for Incendiary Powder ( Explosives Tree ), Hair Trigger and Rifled Barrels ( Firearms Tree ) either disable or do something else just as strange.

In the first screenshot Hair Trigger and Rifled Barrel, of the Firearms tree, are in the wrong positions, you cannot put a VI ( Hair Trigger ) in a 10 slot. Yet somehow the 10 and 20 slot traits of firearms like to switch and when they do one of them gets disabled. I would think the VI ( Hair Trigger ) in a 10 slot would most of the time but it does not. Usually it is the IV ( Rifled Barrel ) that gets disabled.

In the second screenshot, is how I set up my traits before every map start. Otherwise they wont be enabled and by the map change they either look like the first screenshot or Incendiary Powder and Rifled Barrel are disabled with Hair Trigger in the 10 slot again.

EDIT: Second screenshot was the wrong one. Should be fixed now.

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(edited by Moderator)

Engineering Kits on sideways

in Bugs: Game, Forum, Website

Posted by: Sas.4215

Sas.4215

When wearing the Asuran Cultural Armor level 1 ( The level 35 Version, havent tested the other versions yet) the engineering kits go on sideways.

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