Hello.
First of all I’d like to thank Anet for a good job on the game. A mmorpg in a long time that makes me want to adventure and where I’m still having fun after the “free month” has gone :)
This is my personal list of suggestions that has been popping up in my mind lately when I have been playing, they are the suggestions that comes from the top of the suggestions pile in my head and something which I constantly wish that would be in the game when I play.
Here goes:
Toggle AoE abilities into TAoE abilities (target based AoE) - A toggle option that you can turn on/off just like fast cast, that would make the ground targetet skills to behave like targeted abilities. No need to change anything on the skills them self, just make the skill be cast on center of the current target when the skill is being used if this toggle would be on.
Before someone claims it’s OP, actually it would be a conscious self nerf. Example, if I would use grenade kit on Engineer, and used this targetting method, I would throw the grenades in middle of the target, so when the target moves it would be already left the zone where the grenades falls, and I would do no damage untill it was so close that the flight time would beat the movement time of the target now.
This would simply be a quality of life option for those who simply like to open combat with AoE spells, it would remove the constant need of manual targetting followed by activating the autoattack because AoE skills does not activate it. I find this a nuisance on Engineer with a couple of different weapons and kits and also on Necromancer where I like to open combat often with AoE skill.
The current targetting is not hard, that’s not the reason, it’s actually more efficient since you want to “think ahead” when dropping AoE in combat, it’s simply to remove tedious elements of the combat if you feel like it mainly PvE in mind for opening combat and for static fights.
Ghost cursor/reticule when holding down the right MB - checkbox option like the fast cast option in the menu. This would be a much needed option for the current fastcast AoE targetting system mainly PvP in mind. Currently when I move my char with right MB held down, the cursor dissapears and it’s hard to target with fast cast AoE spells.
Open extra hotbar - UI element that I could toggle on and choose how many slots it has, for food, potions, emotes, etc.
Toggleable guild names - Let people toggle on/off the full guild names that would appear beneath the player names instead the little tag. The community lacks a big chunk of identity when people run around with just the little tags after their name that does not say much!
Option to save guild pane window into different tabs besides the default one.
Option to toggle class symbol and level in friends panel.
Character name change consumable in gem shop – I’ve grown to dislike some of my character names and would like to be able to rename them. It’s my own fault and I’m more than glad to pay for the change :)
Engineer: Make the swap weapon button to toggle between the weapon set and last used kit - Currently you can drop your kit with the swap-button but then have to use separate key to go back to that kit.
Engineer: Remove self knockback from overcharged shot and rocket boots - The abilities are too risky and frustrating at the moment imo. You disable your self while using them, which is very annoying and un-called for in my opinion. Lower the damage if that’s what it takes. When I use rocket boots no matter if in PvP or PvE the enemy in either case seem usually to catch me up while I’m collecting my self from the ground.
Sure I get a stunbreaker but what’s the point with the leap when I’m stunned for so long in my destination that I get caught on anyway.
Engineer: Mortar. Do something about it - Seriously, grenade kit beats mortar at the moment pretty much overall. I cant think of a reason to use mortar over grenade kit at the moment, other than the ability 5 on large battles, and even then supply drop propably is better for elite slot anyway. It needs more range. It needs more bang. It needs more hitpoints. It’s supposed to be an elite skill and right now it’s really hard to find uses for it besides luls.
Maybe a complete rework? Turn it into a kit for more constant and reliable use perhaps?
Engineer: Separate Elixir X into Elixir T(ornado) and Elixir O(gre) - I dont know anyone who likes it currently because of the randomness. It’s not an appealing elite skill at all, when you expect to have something powerful and reliable like most of the elite skills in the game.