Showing Posts For Sayuri.1268:

No consequence from dieing

in Suggestions

Posted by: Sayuri.1268

Sayuri.1268

mar in other games death as seen as a teaching tool, it helps get players to understand what they did wrong b slaping them a punishment, like in Aion when you res’ed up you were soul sick were movement speed was reduced hp/mp also reduced for a short time unless you paid to get it removed. In WoW and rift you had to run back to your body.

GW2 however didn’t take a stance like other mmo’s gear only breaks to add a gold sink to keep player broke. Other than that gw2 downed state acts more teaching tool then death and it allows you to see why you died and gives you a couple more chances if your are lucky rally or help from a friend.

The zerg however is boring and lame atm

Endgame & The Zerg

in Suggestions

Posted by: Sayuri.1268

Sayuri.1268

Hello, I dislike the zerg because it is a passive and boring way to go through content things get easier when you have this horde of players running from event to event. I remember you guys saying that the more players that show up the harder the event will get and the more fun things would get, this doesn’t seem to be the case. People are rushing through stuff just for the karma. When players who want a risk step in and start doing events with solo or with a small group, the people in the zerg angry that we ruined there zerg chain and want to report player on grounds that they are griefing.

So my suggestion is find a away to making zerging hard, if there are enough people have the game start sending copper, silver, or even gold grade monsters in rather then normal mobs. This would slow down the zerg from rushing events. This would make zerging a more active and fun way of doing things rather than its current passive boring lets rush in cicrles feel it has now.

Game Improvement - Suggestions

in Suggestions

Posted by: Sayuri.1268

Sayuri.1268

I would like an option for my ranger not to use pet in combat, and maybe grant rangers a small buff to make up for lack of pet dmg. Some times pets can be great bear tank and so on, but how ou guys have the targeting system one misfire with my bow in battle will cause bear to run off and agro more mobs. Maybe like when i hit store pet, he wont come out till I want him out, not just when I enter combat.

Personal Storyline misplacement

in Bugs: Game, Forum, Website

Posted by: Sayuri.1268

Sayuri.1268

Same here Sylvari male and I feel that i missed a one or two storylines becuase I never went and got the krait orb or lost the norn vigil leader to the risen, like somewere my story line got forwarded straight to battle for fort trinty.

"Source of Orr" is broken

in Bugs: Game, Forum, Website

Posted by: Sayuri.1268

Sayuri.1268

When I got to fight the eye in the source of orr, he glitches and stays in one spot after his telport skill. When it happens seem random. I fought him 3 times before he glitched in a spot were he was not invulnerable to damge.