Showing Posts For Schwip.5738:

Despawning Blueprints

in WvW

Posted by: Schwip.5738

Schwip.5738

Well timers is one topic, but one thing that hits the sense of the title pretty much is that trebuchets blueprints have recently startet to disappear 3 Seconds! after i put them down. Had my whole Zerg trying to build it up and it still despawned in a matter of seconds (had it build up to 80% once when it despawned)
Now before we start worrying about the 5 minute rule and stuff this should be fixed first…

Please give us the possibility to preemtively limit the areas that our Account can be accessed from

in Suggestions

Posted by: Schwip.5738

Schwip.5738

Well it is pretty much as the title allready states. It is rather annoying to check your email adress only to see that someone in China tried to log on to your account and steal it.
It would be nice if we could get the option to limit the Areas that our Account can be accessed from. I mean when i live in Germany, there is no valid reason that i would suddenly try to log in from Beijing right? :>
My suggestion would be something like this. Since you allready have to validate every new IP that is trying to log in with your account there might as well be the possibility to preemptively restrain certain Areas from ever trying to log onto your Account.
Like ppl in Europe having the possibility to forbit Asian or American Ips from ever logging in with their accounts.

In my opinion this would make it a lot harder for hackers to steal Accounts from normal ppl that are just trying to have fun with their game.

Is glass cannon even worth it on the ele?

in Elementalist

Posted by: Schwip.5738

Schwip.5738

To make it short:

PvE? Yes! you will rock the kittening kitten out of every dungeon mob in about 2 seconds!

WvW? A lot of fun to nuke ppl on Castle walls but you’re pretty much kittened up in
any 1v1 Situation (had a thief killling me in 2 seconds allready >.> )

sPvP? simply no! you will just cry…

waypoints

in WvW

Posted by: Schwip.5738

Schwip.5738

Actually there is the possibility to build waypoints into captured defenses.
The only problem is that nobody does it because of several reasons:

1. You can’t use them while your Castle/Tower is under attack
2. The Waypoint Upgrade alone costs 1.5g not counting the previousely needed
Upgrades into the equation.
3. Waypoint are (like every Upgrade) lost at the moment that the enemy captures the
Structure they are built at.