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Dec. 10th Balance Preview (Necromancer)

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Posted by: Seikenz.4359

Seikenz.4359

Few ideas:
Withering Precision: Your marks convert boon into condition(same mechanic like Corrupt Boon)
Lingering Curse: also reduces recharge on scepter skills by 30%
Target the Weak: Increases damage by 4% for each condition on a foe(for the purposes of pve)
Dhuumfire: critical hits chill for 5 sec(20 sec recharge) and increases dmg on chilled target by 5%
Vampiric Rituals: every 1% of life force you are healed for 35+(str+healp)*0,03
Weakening Shroud: i like idea with blind(but it should act immediately)

Sorry for bad english ;]

Warrior Discussion

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Posted by: Seikenz.4359

Seikenz.4359

Two things for incoming patch please:

1. Reduce regen from Hea;ing Singner by 100
2. Cleasing Ire: 1 sec cd on adrealine gain when hit

Thank you

My Necromancer Suggestions

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Posted by: Seikenz.4359

Seikenz.4359

Dhuumfire should jump into Withering Precision place its useless trait atm and all condi duration will be reduce by 30%(Spite line bonus) also people need choose between burning condition(burst) and longer bleed/cripple(sustain) from scepter.

My Necromancer Suggestions

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Posted by: Seikenz.4359

Seikenz.4359

Sugestions vol 2

Make Spite trait line less(or not useful at all ) attractive for condi necro ,example:
dhuumfire : replace by soul siphon : weapon skill heal you for X when generate LF ( nice sustain for power necro).
Terror : cause torment for 5 sec
Doom : cant be casted while CC’ed

My Necromancer Suggestions

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Posted by: Seikenz.4359

Seikenz.4359

My skill/trait change suggestions:

Dhuumfire : 100% chance to inflict torment for 5 seconds on critical hits. This effect can only be triggered once every 1 second . Increase torment duration by 20%.

Terror : Fear have a 100% chance to cause torment for 5 sec.

Greater Marks : replaced by new trait : marks apply torment for 4 sec.

Staff Mastery : also makes mark unblockable

Soul Marks : also increase area of marks

Tainted Shackles : torment duration reduces to 6 sec.

Doom : now have 1/4 sec cast time (no longer can be cast while CC’ed)