I totally agree on this! Even though I like the fact the turrets actually have a use now, I don’t think the updated AC exp path 2 is that well thought out for the actual intended level. Not only does he regenerate too fast for lvl 35 to out-dps it, the tactics are also way too hard and communicative-dependant for the first explorable dungeon a player can do. I can imagine a lot of players are put off of dungeoneering (if that’s even a word) because they think it’s all just above their skill level..
I do like the fact the turrets actually have a use now, so not all the changes are bad