Showing Posts For Serojoal.3028:
EDIT: I’ve now found a guild, disregard this post! :P
Hi! The guild I’m currently in has changed a lot since I joined and doesn’t suit my needs anymore, and many of the people I enjoyed playing with have either left or gone inactive; hence I’d like to find a new group of crazy people to enjoy this game with.
I’m a level 80 Mesmer who has been playing since BWE2, and I enjoy PvE and especially dungeons. I have the Dungeon Master title, however, I’d still like to run regular exporables for armour and fun. I also enjoy banter and a good laugh with people in game, hence a social guild full of crazy people (crazy in a good way ofc!) would be great. I’m an active player and usually online most evenings (not during the day due to university).
I’d really prefer a guild on Desolation but I suppose I’d be open to moving to another high population, English speaking EU server if your guild was particularly great. :P
Anyway, if you’d like me as part of your guild, send me an ingame mail (Serojoal.3028)
-Serojoal (Sean)
PS – Sorry if this post isn’t overly coherent, headachey with flu atm. XD
(edited by Serojoal.3028)
Your rollback lost us our Achievement & Tokens - Not happy!
in Account & Technical Support
Posted by: Serojoal.3028
I was in the party with Fay and I also didn’t get any achievement (and it seems the tokens were rolled back too). I’m aiming for the dungeon master title and this is the second time a glitch has caused me to not get an achievement (the other being CoF path 1…). Sad face
I was one of the members of the party with Fay in this dungeon, and throughout it felt like we were participating in some form of beta test. All the major bugs have been outlined already so I won’t repeat them, but as I ran through the dungeon there were a lot of little graphical glitches too, textures randomly fuzzing in and out etc.
I know there’s probably only a tiny fraction of players completing HotW explorable in comparison to say, AC or CM, and therefore most of the developer attention is on those dungeons. Regardless, it is kinda disappointing to see high level content in this state a month after release. :S
A well thought out and constructive post that highlights the glaring issues with this boss. The mechanic, in my opinion, is quite simply broken.
ArenaNet made a big thing about breaking the trinity, making dungeons accessible for all types of player but for this boss, it doesn’t seem to be the case. All the posts I’ve read and videos I’ve seen from people who were successful have been just to nuke it with heavy dps or stack an excessive amount of conditions. This means you have to have players who are traited as such, and does that not go against one of the major aspects of this game?
I’d also like to know this, there seems to be very little information regarding Fyonna online. It’d be a shame to have to re-start the entire dungeon to fix the spider issue (and we’d risk potentially making the same mistake again). :S