Showing Posts For Seth Kyleson.8012:

Ideas to help outmanned servers

in WvW

Posted by: Seth Kyleson.8012

Seth Kyleson.8012

The buff would only really be to health. Purely to prevent being spiked and dead before you are able to use an ability. The group of 50 people still have access to 5 times the number of abilities in the same time period (remember this includes knockdowns, fear, stuns etc as well as pure damage).

Ideas to help outmanned servers

in WvW

Posted by: Seth Kyleson.8012

Seth Kyleson.8012

After another week of huge zergs running riot over all the maps, left me lamenting the outnumbered “buff” and its usefulness or lack thereof. cut to the chase.

why doesn’t said buff actually give a real buff to the server, that would give them a chance to fight back. my thoughts were along the lines of multiplying every players health by the amount they are outmanned. eg if there are 10 defenders and 50 invaders, multiply the defenders health by 5, thereby giving the same amount of effective health to each side.
toughness would remain unchanged, keeping damage reduction in line. damage would need some increase, but would be difficult to determine.

as a trade off, wxp from the buffed players would be multiplied by the same factor.
ideas, improvements, critiques are welcomed.
thanks for your time