Showing Posts For Shade.3796:
I just recently started doing fractals and have only reached lvl 7 so far, but i already did lvl18 with my guild.
I was acutally just thinking about opening a new thread with a similar topic on how to play engi in fractals.
I love being more of a supporter than just Damage dealer. Currently I run
10/30/0/20/10
Pistol/Shield, healing turret, elixir gun, supply grate. My other two utillites are changing almost every encounter to fit the enemy. Eventhough Elixir U’s toolbelt is prop my favorite one.
Concerning stats I am just starting to get my exotics so I’m a bit clueless on that part. Thinking rabid or maybe something with healing power but that doenst scale too good i supose.
Sorry for any language mistakes, english isnt my mother tongue
I think it is interesting that you say it is redundant to have 4 stun breakers. Because we dont need that many.
I look at it from a different point of view: we have 4 skills which (also due to the toolbelt) provide different abilities but ALSO grant us the possibility to use them as stun breaker.
-Elixir R’s revival field is awesome, for solo and especially for teamplay
-Elixir S is nice in pvp because its toss increases your (team’s) chance on finishing somebody
-Goggles give you nice single target debuff
-Boots give you a blast finisher
I wouldnt say that they are redundant, they might overlap b/c of the fact they all break stun but thats not all they do. Depending on your preference and your skills/strategy one of those 4 skills might be perfect whereas the others arent.