Showing Highly Rated Posts By ShadowKatt.6804:
I made it to about page 7 or 8 of this thread… took a while, and now I don’t have time to play.
But what is worse… now I don’t really WANT to play.
I was seriously thinking about buying an additional character slot recently.. but being the cynic I am, I try to never pay full price for anything, because, only people who have so much money they can throw it at anything and everything they want without batting an eye, and complete idiots (or people with no self control whatsoever… pretty much the same thing in my book), actually pay full price for anything. So I figured I’d wait for the right market conditions to convert gold to gems, and shoot for a previous on-sale amount of gems that a character slot would cost.
But now…
Well, now it isn’t just the easily apparent issue of “the sale price of an on-sale character slot doesn’t match any of the preset gem purchase amounts”… it’s the whole “fleecing your customers” mindset that this seems to stem from.
Not sure if anyone previous, has brought up the connection with the trading post, and how they “fixed it to be less confusing” by not letting you see what actually goes in your pocket from a sale, and instead showing the fees off to the side, making you do the math to end up with your actual profit… because we all LOVE to do math, instead of these computer thingys that can do it a million times faster and more accurately.
Oh, but it’s not about what the customer wants, is it? It’s about what we can get out of them.
Everywhere you look, companies providing a product or service employ more and more methods of just plain lying to their customers, in an effort to get as much out of them as possible before they are distracted by the next “thing” to come along.
Being the jaded person I am, I honestly think many of them really don’t care about their customers beyond what they can get out of them… but what makes me sad is that I’m pretty sure there are some that just “buy into” the “marketing research” that seems to pervade our world, that says you WILL fail if you don’t employ the very same methods.
“Everyone else is doing it, so you need to also, otherwise those drooling simpletons out there will just get hooked by someone else’s flashy, shiny, zero substance, bait and switch, bullkitten, and completely forget about you”
I don’t know if Anet is one of the “evil to the core, we care only about the money and will stop at nothing to milk every last penny out of our customers” type companies, or if they are just one of the “but everyone else is doing it this way, and we are just going to die a slow, agonizing death if we don’t follow suit” kind of companies…
And frankly, at this moment, I don’t really care.
I think Sickdreamz.8401 summed it up nicely earlier in this thread:
“When are these kids gonna ever learn, you want a successful business that will never die? Concentrate on quality and they will stay and play”
It’s apparent that Anet is concentrating on ways to part a fool with his money, instead of offering a quality product.
So I’ll possibly play a bit longer, until I finish my in game bucket-list… But you have lost any chance of ever getting any more of my money Anet.
And I hope your death as a company isn’t as slow and agonizing as you feared, though I suspect it very well may be…
However, on the flip side, if these methods sustain, or even bolster your company… I fear the stain on your soul may never wash out, so… kind of a lose-lose.
My condolences.
Here is my suggestion… Show the “Downed State” skills in your HERO PANEL SKILLS and TRAITS tab.
For that matter, put those alternate states in there as well… like the Necromancers Death Shroud ability.. I will be honest… I have a level 80 necromancer (not my main) that I just never use the Death Shroud ability, because I have no idea what the attacks do when I’m in that state…. BECAUSE I would have to go read a wiki, or.. go into DS and [gasp] read…
Put them all in the skills and traits tab so people can access, and read up on them IN GAME, whenever they want.
Delaying the “downed state” until level 5 just sounds ridiculous to me… so instead of them getting the understanding that this is how the game works right from the start… you are going to ambush them with it at level 5? How is that helpful? Just teach them from the start how it works… and give us a way to read what those skills are right there in game.
In favor:
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In opposition:
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Possible solutions
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This is one of the more well thought out assessments of the Boss Blitz that I have read so far… Kudos!
And just to add my two cents…
It’s becoming painfully apparent to me that the average GW2 player doesn’t seem to put any effort into learning the events, and/or ever seem to try to get organized.
I myself will readily admit that when I started playing, I had no idea that the forums contained vital information that would be useful to an event, or boss… I just happened to get so fed up with how stupidly the Scarlet fight seemed to work, that I did some Google searches… and lo and behold, I found the GW2 Forums… where there is a torrent of frustrated posters.
So many posts on this forum about how most players mindlessly jump in and auto attack with everyone else… no coordination, no strategy, no paying attention to see which skills work well, and which are counter-productive… just zerg up and then complain how crap the reward is because there is no way to get it done in the time limit, or whatever…
well, what do you expect? apparently that’s how Anet taught them to play.
And even IF Anet is making some changes now in hopes to get them to learn a new way… they sure aren’t going about it very smart.
I mean, there is not even a gentle prodding, to try to point you to the forums where you could learn how the event should work best… No in-game tools to facilitate coordination, not enough information displayed to know what’s going on… and yeah… the megaserver and native languages… ugh..
Some people never learn unless you bash them upside the head with the right way to do it… but forget bashing… no one is even handing them a flyer.
Anyone else notice the detail on the heavy Carapace Leggings look terrible?
it’s like it’s a much lower resolution texture or something.
+1
oh please oh please oh please….
Sit back, and watch the fray…
You know, sometimes I think Anet decides to do the stupidest thing possible, just to see if they can get away with it.
“Hey, I know… how about we not offer an expansion only version and see if we can get our current players to swallow it.”
But yeah… I’ll be here waiting… popcorn in hand, watching the mayhem until you pull your collective heads out of your @5535 and give us a reasonable price.
And, really… not even a kitten character slot?
really?
Well, seeing that this is now going to be around until July 1st… and after reading this thread, I think I’ll give it another try using the lfg taxi gold boss blitz method.
And I think Hydroclasm pretty much nailed it… there are definitely (at least) two different play styles working against each other here… and in much the same way that Anet tried to clobber the players over the head with teach the players to “stop zerging”, I hope Anet will learn something from this event too… that putting content requiring this kind of organization in the open world just seems to frustrate EVERYone.
For those who want to do it right… it’s like slamming your head against a brick wall trying to teach/convince the casuals to do it right also. And the casuals would like to just mindlessly sleepwalk through their own living hell play without having to pay that much attention (even if it does take forever), and not have a bunch of people yelling at them the whole time.
And of course, a third group would just be the people who have chat disabled and truly ARE just sleepwalking through this… I wonder what goes through their head after working on BoomBoom for an hour straight.
But yeah, I’d be all for this in a raid… not in an open world “festival”
[goes away muttering under breath] …festival of the four winds… feh.. more like festival of the middle finger…
People QQing about it is the funniest part
I know, right?
If something like THIS can completely ruin your whole day… you need some perspective in your life
Most of the advertising I saw around GW was: Fun, adventure & journey.
With HoT it changed to: Challenging, raids and E-sport. All of that is available (often) for free, in a better form, in other games.A mistake judging what a large part of the existing playerbase actually wanted/expected didn’t help either.
I second this. Guild Wars 2 wasn’t a very challenging game to begin with. It was beginner friendly, it was casual, fun, it was a game where you could really “do whatever you wanted” without feeling left out. Now we have metagame, raids and so on. Sure you can go exploring with any build, but you won’t be able to do raids with it. HoT just doesn’t offer enough of that content aimed at “casual” players to justify the price. So these players didn’t buy it.
I myself haven’t bought it for exactly that reason. Knowing that I will only get to enjoy a small fraction of what the expansion has, I am not ready to pay that much money. But I am still waiting for a sale and I am considering buying it eventually.
This
I haven’t logged in since shortly after HoT released. The only reason I’m here now, is that I saw something in passing (not even sure where) about Super Adventure Box being open… never got to see that back when I was playing, but every one sure talked about it… so here I am. It’s interesting… but also seems to require a party to play the content, and I’m a solo casual player, so… meh
The other factor… and it truly was a major factor in my decision to not buy HoT, and to stop playing GW2 altogether… I’m not just posting this to make the fanboys froth at the mouth, I’m merely answering the question: it was pretty clear to me, with the way Anet handled pretty much everything about releasing HoT, that all they cared about was getting my money.
The way they discounted the core game and encouraged people to buy it, right before HoT came out… and then.. oh, right… well, you didn’t actually need to, because it’s included in the price of HoT. Oh well… thanks for the extra cash though.
Oh, you have been a long time player, and used up all your character slots? well, we’re not including a new character slot with HoT, even though we added a new class… and even though pretty much every other MMO known to man who has released an expansion with a new class has done so.. we don’t really care. You want a new slot? Give us another $10 on top of the already overpriced HoT.
And there were other examples… but honestly, it’s been two years ago now? I stopped caring and moved on.
Feel free to flame anything I wrote, but I’m not coming back to read it, so…
I could see there being a good reason for wanting to see the buyer price… that way you know what amount you need to list it for if you want to undercut the next guy by just one copper…
But why does Anet think that means we don’t want to know what our net profit is?
Show me what I ACTUALLY GET FROM THE SALE.
(or put a Kitten calculator app in the new TP UI – that is a joke… please just give us the net profit display)
I really can’t fathom the reason they don’t just show all three.
Ultimately, net profit is all that REALLY matters… to pretty much everyone selling something. What do I take home after all the fees…
Please, someone prove me wrong! I’d like to know in what universe you DON’T want to know what you take home from the sale.
Yeah… I’ll be honest… I had little use for the gem store… don’t need anything from it.
Except maybe another character slot, because there are more classes I’d like to….
Wait… what? You mean Anet turned it into an actual chore to level a character now?
huh…. well, I guess I WILL get around to playing some more of those games in my Steam library.
There was a thread in the Festival of the Four winds forum about Boss scaling. There was a lot of helpful info in that thread. And a developer had posted a reply, which was very helpful too. I don’t know if someone posted un-allowed info sometime after this, but a moderator deleted the entire thread.
The only reason I know it was trashed is because I had a short post in there at some point, I got a private message that said a post I made has been moved to a different forum… turns out it was the forum “Trashcan” with the following reason: “The posting of unreleased game data is not permitted on these forums. As such, this thread has been removed from public view.”
…really? You couldn’t just delete the offending post or posts in that thread? You had to delete the whole thing?
Is there a forum somewhere else where GW2 players can post info without it being deleted?
Heirloom merchant back for a day or two
in Battle for Lion’s Arch - Aftermath
Posted by: ShadowKatt.6804
Just thought I’d add my 2 cents as one of those new players who doesn’t really know how things work around here.
I’m certainly not going to demand anything… they made the game, they run the game, they can do what they like… but I had no reason to think the heirloom and found belonging vendors would just up and vanish right when the event ended. No prior history to base that off of. Same goes for checking the forums for important info… why would I be expected to just know I had to check the forums?
And I definitely don’t understand why there are so many people who seem so upset at the prospect of putting the vendors back in… even for a short period… what, you people got burned by ANET pulling some previous vendor out, so now you just want to share the love?
…really?
New player leaving because of HoT. The irony.
in Guild Wars 2: Heart of Thorns
Posted by: ShadowKatt.6804
loud minority
playing since beta, and i’m happy
Well, the only thing you could really say is the minority is the LOUD group… since the rest are silent, we really have no idea if they are happy or angry
Look Martha… another troll wandered in
OK, so I get it that since dyes are now account wide, reducing the drop rate to compensate makes sense… but how many unidentified dyes have you received since the April patch?
I think I’ve got 2 since the patch.
In the 4 months I played before the patch, I think I got more than 20.
That is quite the disparity. Was I just THAT lucky before the patch? Anyone else wonder where all the dye went?
