Was warned about the workaround , be careful of info unless its from anet dev , ty
It really isn’t nice to use that IP, because it’s ArenaNet’s primary server. Use it as a workaround, but don’t use it permanently because it defeats the purpose of the CDN and only further stresses ArenaNet.
If you were just afraid of its legitimacy, here’s the domain:
origincdn.101.arenanetworks.com
Guess we will have to wait for actual fix from anet or use this one timer and dont turn off the game? xD
The current problem is that the CDN they’re using is basically down. Since GW2 can’t retrieve the build information, it’s reporting a connection error. 64.25.41.2 is ArenaNet’s own server and what the CDNs connect to. You’re not actually supposed to use this server as it defeats the purpose of the CDN.
You shouldn’t have any problems logging in if you can read these forums, for NA at least. EU goes through different login servers.
For NA, these should work:
Gw2.exe -authsrv 64.25.38.172 -assetsrv 64.25.41.2
Gw2.exe -authsrv 54.89.152.137 -assetsrv 64.25.41.2
EU requires different IPs for -authsrv:
206.127.146.73
206.127.146.74
206.127.159.109
206.127.159.107
206.127.146.67
Haha, any similar fix for the mac client? ;p
Not sure if still applies to the new client, but see the wiki on how to use arguments on Mac:
https://wiki.guildwars2.com/wiki/Command_line_arguments
Alternatively, you can try modifying the hosts file to point assetcdn.101.arenanetworks.com to 64.25.41.2