(edited by Shinzo.2367)
I definitely agree they should buff guildwars, dont know about you guys but ive been playing guildwars since 2006 (gw1). During this time, there were 3 breaks of over a year separated in between. There are some serious issues in GW that makes people stop playing, and only come back years later when their friends tell them there’s a lot of new stuff. In general, these changes always involved the same issues, and it has not been getting any better I think.
Areanet should focus on buffing the game to a certain level. What I’m talking about are these symptoms:
-making items more expensive
-making it harder to farm money(making mobs tougher, making rewards crappy)
-changing skills to prevent people (solo or in groups) from using (combinations of ) builds, to grind faster
-changing skills to prevent groups of people from using reportedly good working (combinations of builds) in (wvw/pvp/pve).
not everyone has the 6 hours a day to grind, nor the patience to play for 2 years to get all the good stuff. Its kind of annoying that the max stats can only be achieved by having played for 5 years, and having grinded your life away.
In guildwars1, all max lvl armor, had exactly the same stats. didn’t matter if u paid 25K or 1M, the stats were the same. That totally worked, why change?.
Just imagine, areanet adds 2 expansion packs in a few years. You’ll have to spend more time grinding than enjoying the game, since you wouldn’t get the new unknown unique items anyway.
Another thing is PvE. I remember, a couple of years back, getting money by spending time adventuring around and doing missions/events/quests. Since the economy has gotten a lot worse, there should be a buff to make PvE at least like, a little profitable.
(edited by Shinzo.2367)
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