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Liadri alienates a lot of gw2 players

in Queen's Jubilee

Posted by: Shumaru.6054

Shumaru.6054

9 pages already and here is my view on Liadri. The difficulty is fine the way it is as. At first it seem like that insanely impossible clock tower but once you get the mechanic and have a good rhythm then it was down to executing it and you have to be at the top of your game. I certainly welcome this challenge to test my build and class and appreciate Anet adding something like this in. I have beaten it in my leisure time fyi but still legendary weapon will be out of my grasp.

On the subject of a nerf, it would do great injustice for those who put the time and effort on understanding the mechanic to complete it. Bunch of baddies should not have their way because you can’t brute force your way through like many content in this game. I certainly do not want everyone running around with one as it would lose any special value it currently represent. You can continue to complain about the camera and other bug that made it difficult (I am sure they are aware by now) but you have to overcome those challenge and persevere. It boil down to one thing, if you want something you have to work hard for it.

I beat it and I still think liandri is a piece of trash, lazy design coming from devs that had 0 imagination and just wanted to annoy the players. As for the so called ‘’special value’‘, only elitists have that representation of it. ’’Look at how awesome I am,got liandri while you noobs will never get it’’. Sorry, but I have liandri’s mini and I regret I had to spend so much time at a buggy mini-game.

It is just a mini pet (cosmetic item) and not some op gear that you HAVE to do and you don’t need to be an elitist to want your achievement to have value. Someone mention that it was a test about your knowledge and skill. Not all will pass so for me personally it was a great moment once I beaten it.

Liadri alienates a lot of gw2 players

in Queen's Jubilee

Posted by: Shumaru.6054

Shumaru.6054

9 pages already and here is my view on Liadri. The difficulty is fine the way it is as. At first it seem like that insanely impossible clock tower but once you get the mechanic and have a good rhythm then it was down to executing it and you have to be at the top of your game. I certainly welcome this challenge to test my build and class and appreciate Anet adding something like this in. I have beaten it in my leisure time fyi but still legendary weapon will be out of my grasp.

On the subject of a nerf, it would do great injustice for those who put the time and effort on understanding the mechanic to complete it. Bunch of baddies should not have their way because you can’t brute force your way through like many content in this game. I certainly do not want everyone running around with one as it would lose any special value it currently represent. You can continue to complain about the camera and other bug that made it difficult (I am sure they are aware by now) but you have to overcome those challenge and persevere. It boil down to one thing, if you want something you have to work hard for it.

Follow Command/Weapon Dye

in Suggestions

Posted by: Shumaru.6054

Shumaru.6054

Wpn dying would be awesome!!

Mesmer: Illusion Of Life does 28K+ DMG

in Bugs: Game, Forum, Website

Posted by: Shumaru.6054

Shumaru.6054

This gotta be some freaking bug as I got KO in two hit. I thought a HS Theif did it but turns out a Mesmer? Picture show 28,794 dmg in two hit.

Attachments:

Pvp scenario: Hot potatoe

in Suggestions

Posted by: Shumaru.6054

Shumaru.6054

I also welcome different game mode and this hot potato that you bring forward sound interesting and wonder how well it would fit in GW2. They could incorporate capture the flag element and make a version with a twist.

Arena net Please answer about Spvp!

in Suggestions

Posted by: Shumaru.6054

Shumaru.6054

They have addressed this in GW2 guru “state of the game” and briefly touch again in Colin Johanson blog post on the official site so I would wait and see what changes are coming up in the January/February patch.

Having a second armor profile/set

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Posted by: Shumaru.6054

Shumaru.6054

When I run dungeon with my friends, I usually run a more support/team oriented build but often times I like to switch it up and take on a roaming build during a run or trying to do a map completion. I find myself having to go through and switch up 12 different gear slot (amulet, shoulder, rings, armor, backpack etc) which take about 1minute because I have a lot of extras. With the current system you can do it but it feel very bulky when you want to do it and take too much time and it get really annoying if you want to do it often or want to test new build. It won’t really affect other aspect of the game much as it is only a time saver.

Developer Livestream Questions

in Guild Wars 2 Discussion

Posted by: Shumaru.6054

Shumaru.6054

Since you guys are nerfing range AOE classes can you also make a change on stealth by leveling aoe role by having it break stealth for a sec or even add glitter effect on stealth class if they get hit by AOE like someone also suggested?

Suggestion: PVP Stealth and AOE

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Posted by: Shumaru.6054

Shumaru.6054

me “GS warrior had been nerf over the the past patches”
you"how has this been nerfed in the past 5 hours"

who said most recent patch and don’t get me started about your 90% quit rate.
We could go on for days because your misquote really suck me in and distracting me from my pvp matches so I am done with you. Good info on your final post tho.

Suggestion: PVP Stealth and AOE

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Posted by: Shumaru.6054

Shumaru.6054

This is funny your having a problem with people assuming when I ask you if you play a theif which you didn’t answer till couple of post down and how this whole argument started and now your saying because I wasn’t asked if I played other classes that invited you to say I haven’t and start attacking. To set it straight I have played two stealth(theif, Mesmer) class and only dabbed in ranger the so called 3rd stealth class.

There you go with another figure of who knows where 9/10 people quit stealth class because it was too hard. Where you get this stat from? When I first played the theif and mesmer I find it rather easy to have high score with a good k/d ratio and yes GS warrior had been nerf over the the past patches.

“The only time a Mesmer is using clone ability is
To create the last clone for the shatter build spike
Or allowing himself to be able to heal with out interruptions.”

ONLY? Clone can be use to confuse your enemy and if use in conjunction to decoy give you a excellent way to escape. So it is not only for shattering and healing.

As I am not familiar with Ranger could you share how to counter a Thief or a Mesmer stealth in your example and how they can stealth?

What I am doing is debating this topic with you so don’t make it personal but you really need to read my first two post if you want to know my argument for breaking stealth.

Suggestion: PVP Stealth and AOE

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Shumaru.6054

Saying I have yet to call anyone a “newb” with quote has meaning behind it and in this case seem like you were referring that I said you use the actual word “newb”. I know you didn’t say newb but you actually did in the context of your wording and in essence what your referring to so yes you did say newb without saying newb. That is the last time I am going to reply back to you regarding that and If you don’t understand that then too bad.

“I am sure you do know how to play and I am sure you do know how stealth works from your vast experience since beta and now 4 months later not touching the class or the mechanic you are the expert on it.”

“I simply said you had not played that class or used that mechanic since beta.”

I think your still confuse, this isn’t about Theif but again about STEALTH and it is a GAME MECHANIC not exclusive to Theif and I have experience with it on other class so when did I say I haven’t played other STEALTH classes? What is your point telling me other stealth class work differently? I know that. What exactly is your argument against breaking stealth here? So far in the last 6hr the only positive message I got here is you don’t mind shimmering effect while stealth but taking damage in stealth is good enough.

There is a reason why beginner flock to stealth class because it is one of the most powerful skill in any game. It compensate for the lack of experience and you have one of the best way to escape. I am not advocating to remove it but make some tweak to it to balance the game out.

Suggestion: PVP Stealth and AOE

in Suggestions

Posted by: Shumaru.6054

Shumaru.6054

“I have yet to call anyone a “Newbie” LOL I am simply calling them lazy.”
You quoted this
“You didn’t say “newb” but telling them to learn to play which your describing is a newb, or short for newbie and are beginner to the game mechanic.”

First, I clearly said you didn’t use the word newb but your describing one and why are you continueing this arguement? I got your point already. The second missquote on the same post is when you assume I haven’t played since beta because Theif is the only one with stealth right? This thread is about the skill STEALTH which you are ok with below.

“Adding a shimmer effect to a thieve caught in an AoE but not targetable is fine with me.”

You just basically said that your ok with adding “shimmer” once they stealth and that in it self is a change. Need more?

Suggestion: PVP Stealth and AOE

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Posted by: Shumaru.6054

Shumaru.6054

Dude I got where you stand on this loud and clear and misquoting me to make yourself look good make me think your just trolling or just arguing for the sake of arguing because your very first post you said you would be fine with a change to stealth and now your saying I need to learn to play argument.

Suggestion: PVP Stealth and AOE

in Suggestions

Posted by: Shumaru.6054

Shumaru.6054

You haven’t made any valid argument beside calling people a newb. You didn’t say “newb” but telling them to learn to play which your describing is a newb, or short for newbie and are beginner to the game mechanic. Not to be mistaken by noob.

I don’t belive a majority would pvp as much as you do and you don’t need a majority for ANet to hear and you can’t expect the majority of player to come on the forum at any given time to complain. Although ANet hasn’t made any changes yet it doesn’t mean that they aren’t looking at it. I know hot to play and how stealth work so your point is muted.

Suggestion: PVP Stealth and AOE

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Shumaru.6054

What fact? your statement of 99.9999% of people complaining are just newb and don’t know how to play fact? Even by your account of a lot of people complaining about “STEALTH” isn’t it obvious to you that the majority believe that it need tweaking?

Suggestion: PVP Stealth and AOE

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Posted by: Shumaru.6054

Shumaru.6054

If I agree with what your saying about PvE which I don’t you do realize that they could implement a skill for just PvP without affecting PvE? They did that to one Guardian skill. Also why is it such a bad idea to break stealth even just for a sec? Stealth at this point seem too much of a clutch and give a free rein to max out dps with low consequence and most class have no way to counter Theif down skill and another plus why we need a counter to stealth. Are you a Theif by any chance?

Which guardian skill was changed ?

If they made changes that only affected pvp and not pve then so be it.

Let me guess you have never played a thieve, or let alone really learned how thieves actually work. 99.999% of people that have actually taking the time to learn and understand how the thieve works never complain about stealth.

Which guardian skill was changed ?

“Save Yourselves!”
Boon duration was changed to 5s in PvP while it remains 10s in PvE.

Ahh nice didn’t know that.

Still I stand by my statement that people just need to learn a class and how things work, instead of going all QQ on the forums.

Actually I tried a Theif in the earlier betas and I find the class to be too easy and sort of a run and gun kinda of class so I don’t know what they are “today” but I have read some build and seen some videos recently so that that is my experience with the Theif. I usually like to play what some might consider “weak” class such as a Elementalist and Necro. Before you pull the Theif need stealth because they are squishy card, let me remind you the ONLY class with the lowest base HP and DEF is the Elemenalist and I don’t have trouble 1vs1 anybody. You seem to be highly defensive when there is a obvious problem with stealth and I have introduce a solution what I feel would help and a good compromise to both side but you would consider that QQing. Have you tried all 8 prof before typing your bias?

Also wanted to add where did you get your stat of 99.99999% of people haven’t tried Theif and are just newb complaining? Maybe once you put your time in ANYCLASS you won’t want it nerf and is called bias?

(edited by Shumaru.6054)

Suggestion: PVP Stealth and AOE

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Posted by: Shumaru.6054

Shumaru.6054

If I agree with what your saying about PvE which I don’t you do realize that they could implement a skill for just PvP without affecting PvE? They did that to one Guardian skill. Also why is it such a bad idea to break stealth even just for a sec? Stealth at this point seem too much of a clutch and give a free rein to max out dps with low consequence and most class have no way to counter Theif down skill and another plus why we need a counter to stealth. Are you a Theif by any chance?

Suggestion: PVP Stealth and AOE

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Posted by: Shumaru.6054

Shumaru.6054

Currently the 2 top tier in term of pvp class that are consider the best 1v1 class in my opinion are the Thief and Mesmer and they happen to be the only two class that has access to stealth skill in the game. What I would like to see is that once you do a area of effect skill (AOE) you could bring them out of hiding for at least 1sec but preferably 2. As it currently stand, once their skill is on CD or low health and once they use their stealth skill it is pretty much a instance get out of jail card as there is no way to track them and would be pointless to chase a invisible opponent. This one suggestion I feel will still make their current build viable and at the same time, balance these two class out by giving stealth some weakness.