(edited by SilentFear.8960)
Showing Posts For SilentFear.8960:
Well before we cry for fix on the siege weapons inside of the keep we may want to ask for fix of the reflective shields ( a tactic you were more then happy to try and abuse ) that prevent any normal defense of the outer walls. Arrow Carts that are the primary defensive weapon against infantry is rendered useless after the 10-th volley by one or two characters in an 60 ppl zerg. Balistas, catapults and trebuchets are not as affected as arrow carts but suffer from plenty of other limitations when used as defensive weapon and often because there quite “visible” profile are quick target for the high range classes.
So yeah while the siege weapons inside the lord room is cheap – it’s even cheaper running around and spamming reflective shield on high cluster of friendlys to brake any defense of towers and keeps.
Well at first i was all about the GS and “Hundred Blade” everything to death, but as time went on i found that GS just look OP at first and it’s good only if your target dont notice you in time to evade your “Bolas” or “Bulls charge”.
For WvWvW i find Sword+Shield and Long Bow to be the king ( for me ). Whit the spec for “Cripple” to immobilize and immobilize to give Fury i can stack bleeds in a blink of an aye to a group of ppl while holding a primary target on a spot almost limitless. And to top it off – you not only got 10 sec of invulnerability on demand ( shield block + Ignore Pain ) but you also got a nice get out of jail " Leap Attack".
As for PvE – the hammer is the king for me so far. Tho it would be nice if it had some mobility tied whit it but oh well that would be OP
Appearance Tab would be awesome i just cant tell you how much i hate the system right now ( dont get me wrong it’s great we got the option at all). I have spend about 10g just for skins. And as a warrior i got a huge range of weapons to colect and reskin.
So i wouldnt mind the cost of getting a skin to get higher as long as we get appearance tab.