Showing Posts For SilentSkills.7248:

Slayer Achievements

in Guild Wars 2 Discussion

Posted by: SilentSkills.7248

SilentSkills.7248

Anet should just remove the slayer sigils and incorporate their effects into the slayer achievements.

You killed 1000 Centaurs? You’ll do 2% more Damage against Centaurs..
You killed 5000 Centaurs? Youll do 10% more Damage against Centaurs

and so on until you reach a certain Damage Booster Cap.

Those Slayer Achievements should just reflect the expereince of your character in slaying a certain enemy type. So more you killl a certain enemy type, so more expereinced does your character become in killing them and this should get reflected by a small Damage Boost (or/ or maybe other little positive nice effects)

And this would allow Anet to reduce a bit the amount of Sigils, because lets face it, these slyer sigils are totally obsolete, nobody uses them, because there exist just alot better more useful sigils, than those slayer sigils that give you only a damage boost against 1 single specific enemy type and then even not a real siginificant one that makes up for a real big difference. 10% is just too less to make up for a real siginificant difference. 25% makes up for a real difference.

Titles should also reflect back some kind of character progression.

This is a great suggestion, based on some good logic. Too bad Anet won’t look at it. Let alone consider it.

Jeweler 500, Legendary Trinkets & more

in Black Lion Trading Co

Posted by: SilentSkills.7248

SilentSkills.7248

In before loadestones blow up in price after they release either Ascended (Dwayna’s backpiece) items or legendary Trinkets.

Arah P4

in Fractals, Dungeons & Raids

Posted by: SilentSkills.7248

SilentSkills.7248

So, I made a LFG for Arah p4 a few hours ago as a troll since I know no one ever does it. I made sure to mention that only crazy people with desire for pain should join not really expecting anyone to come. However, one ele and 3 other warriors felt they needed some excitement in their life and joined after a few mins.

We were all in for the same reason, which became obvious after we were running around like headless chicken with no kittening clue what to do.
We quickly realized that skipping some normally avoidable paths wasn’t really an option since we didn’t know where to go to begin with.
First boss – no problem.
A few wipes later we got to melandru’s room. A few more and we figured out what to do. Add to that the obligatory lupi wipes. At this point we had been in there for 1:30-2hrs.

Then Grenth room, a few resets later we figured it out, and became annoyed at how long 2nd phase was.

One of the dudes kept forewarning us about the final boss and its apparent dps check. It’s really not a dps check. It’s a kittened people check. We failed once.

Wiped 2 more times after that, one was at the shark because we yolo-loled into the pool after aggroing everything above, the second was at the end cause we suck and died at trash mobs.
Final boss was unremarkable, easy, and familiar, probably by design.

Conclusion: This may sound weird for veteran Arah players; but, the toughest boss in the game is: Arah trash mobs. , the actual Arah p4 bosses were a refreshing challenge in our excruciatingly long run.

Moral of this cool-story-bro, don’t pay for it. Earn it, its worth it.