Showing Posts For SithFire.6193:

Auric Basin Loot "Exploit" [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SithFire.6193

SithFire.6193

You do not have to do events to get keys. You get your key back per grand chest you open.

How many grand chests can you loot? The last time I did AB, I counted five.

Auric Basin Loot "Exploit" [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SithFire.6193

SithFire.6193

And Anet certainly didn’t make the noxious pods in Dragon Stand unable to be looted by multiple characters across multiple maps, nope.

You are able to loot noxious pods across multiple maps. You forgot, a lot of pods spawn around the camps. So, you can jump across different IPs to loot these pods.

Yeah people are really lazy/hysterical when labelling these things. It’s hardly an exploit, it’s more like unintended gameplay (no, I highly doubt it was Anet’s intention to make AB meta worth 30g+) arising from the changes in the major April patch.

You write about intention. So, was it Anet’s intention to
* sell Dungeons?
* sell SAB?
* do chest farms in SW?
* farm lvl 40 boss in fractals?
* have farm-maps in PvP?
* and so on…

No? Maybe you are right. But this is far away from being an exploit. And you also forgot: You have a timeframe to loot all these chests in AB.

Btw.: It’s a design decision that every player on the map will have access to the chests when AB-Meta succeed. It is not an instance as in DS. You may like it or not but multiloot is legitimate.

Auric Basin Loot "Exploit" [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SithFire.6193

SithFire.6193

Would be nice to see a dev response.

I agree.

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: SithFire.6193

SithFire.6193

We want SAB! SAB!

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Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: SithFire.6193

SithFire.6193

Please Anet, we want SAB. Please. :-)

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Instant "God Walking Amongst Mere Mortals"

in Bugs: Game, Forum, Website

Posted by: SithFire.6193

SithFire.6193

I don’t care about the leaderboards but not earned titles/APs have to go, there can be no discussion about options. It has to go.

Did you pay attention to what I was talking about? if the AP’s are taken, they’ll get them back (probably through dailies) in 5-40 days, and get a second reward chest. Say they hit the 10000 AP chest with this bug. They got 400 gems, laurels, 30 gold, a bunch of karma, total makeover kit, an instant level 20 scroll, all sorts of things. They then spent that 30g, the laurels, the gems, etc. You set them back to 9600 AP, in 40 days, They’ll get that 30 gold, 400 gems, 10 laurels all over again.

I paid attention and to be frank, i don’t care about technical possibilities or if every anet employee has to sit there for a week manually checking and rolling back, but this has to be fixed for the reasons that others before me mentioned.

This should never even have happened in the first place and after all of the mess-ups that anet did where i just shrugged and said that “well, they made a mistake, to err is human” i cannot really tolerate this one.

So you want those people to get double AP chests. Good thinking!

There’s no perfect world solution where everything goes back the way it was without screwing something else up.

So your solution is that everybody who has gotten those things the proper way should just suck it up and smile because there is no perfect solution? And yes, if it can be solved by giving certain few people double AP chests and rewards, i don’t care, it’s just gold/gems and only a few accounts compared to every random keyfarmer running around with GW1-specific titles.

No my solution is taking the titles but rolling over the AP into dailies, so it counts against their daily cap, this way nobody has to get rolled back days worth of progress, nobody gets double AP chests, and the most benefit anyone gets out of this bug is some daily achievement points that everyone will eventually cap on anyway.

Damage has already been done, the best solution is to find a way to minimize the damage caused without causing more damage in the process.

This is a good solution and I think easy to implement.

Sounds good and fair.

Instant "God Walking Amongst Mere Mortals"

in Bugs: Game, Forum, Website

Posted by: SithFire.6193

SithFire.6193

That’s why I said ‘appropriate’ bans. I’m (fairly) sure they can tell who jumped in just to exploit the bug.

We are talking about creating a char. This is an absolut legal action. The reason why you are creating a char is manifold, e.g. farming black lion chest keys for getting one of the new skins.
Anet didn’t disable this feature, although Anet had to know this issue.

If you say the player “exploit a bug”, you compare apples and oranges. It is a main difference between using (active) a bug in a dungeon (e.g. glitching) and this situation. In the dungeon, you had the choice for using the bug (Fail -> Ban) or not (legal, ok).

In this case you have NO CHOICE to avoid this bug. Creating a char leads to this bug. This is a necessary consequence. Nobody had to suspect that such a bug could appear.

Thus, banning would be illegal. Just revert the achievment points and titles, it would be the best way in this situation.

Btw: Why didn’t Q&A find this bug? Creating a char is a fundamental feature. The test plan should have test cases for this feature…

(edited by SithFire.6193)