Showing Posts For Skaag.2954:

ComingTo WvW on 12/14 (renamed)

in WvW

Posted by: Skaag.2954

Skaag.2954


2. its a solution in need of a problem – players can already breakout, they just have to use their brains. scripted events only dull intelligence
3. dev time could be better spent on improving simple WvW things like better tools to organize groups

This is a good point. Giving players the tools to manage and organize groups/raids in WvW would help address the issue “Break Out Events” are intended to solve. Adding more PvE and NPC elements ot WvW should be a last resort. It is a zone that should be designed around, and encourage player driven content.

Dev time and energy would be much better spent adding in the raid features and other basic tools found in other games. It would be a large step toward removing many headaches affecting WvW, increase server community, and add more layers of social interaction between players.

Suggested Tools:

Raid Groups (sorry the current Squad system does not count)
1) 4-6 Groups Window and Chat Channel
2) Allow Raid Leaders and Officers to move players between groups.
3) Make the Icon of your Commanders in Raid Group a different colour
4) Target Marking is Raid Group based
5) Raid Group Map Commands (pings, drawn lines, etc…) last longer or are perma till cleared by Raid Leader or Officer
6) Players in raid can see all other players on the map. More dots!

Iceheart / Skaag [RUN]
Elementalist Corndog General

Boring WvW

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Posted by: Skaag.2954

Skaag.2954

So many good and obvious suggestions in these threads. They got my money when I bought the box. As soon as they put in more content and updates for the part of the game I enjoy playing, they can have more of my money.

I try and keep hope for the future of WvW, but they still haven’t even address easy things fixes like the Out-Manned buff. Something anyone should quickly realize is a weak attempt at a balancing buff and update.

Iceheart / Skaag [RUN]
Elementalist Corndog General

Future of WWW

in WvW

Posted by: Skaag.2954

Skaag.2954

Only reason why people don’t do wvw is plain obvious, you don’t get enough money out of it, loot are pretty terrible, puzzle jump are meh and the money form event is just a joke, barely a sliver sometimes

This is why the “PvE Community” seems so much larger than the purely WvW one. I know many players who actually enjoy WvW more, but the progression and rewards are just not there. Of course they go out into the PvE world and grind for gear, gold, and tokens. Because you simply can’t find it in the WvW world. They go WvW for fun, but PvE for the progression.

The next person that tells me to go “grind mobs for gold in WvW zones” and just buy crafted stuff is missing the point too. That is just another way PvE is being forced on a community of players that are looking for something different. Not to mention how unfair it is to the rest of the players who are trying to achieve what the the zones are truly intended for with a limited number of players per map. If farming gold is the answer, how about make guild claimers and objectives reward gold on par with what a PvEr can make grinding events and mobs?

As to the suggestions of more maps. More maps does not have to mean ALL at the same time. A rotation of maps between match weeks would be enough imo. Maybe 3 different BL and EB maps. Each week you get a different pairing of EB and BL maps (keeping all BLs the same for balance reasons). This would at least add a bit more spice to the WvW by expanding the tactics and strategies we face each day. This would also allow Anet to play with new types of objectives, WvW focused events, and map environments for us to enjoy.

Iceheart / Skaag [RUN]
Elementalist Corndog General

(edited by Skaag.2954)

Ascended Gear Availability in WvW

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Posted by: Skaag.2954

Skaag.2954

Just allow us to get the same things purely thru WvW that PvErs have and can bring into our WvW zones. That is what I believe most of us expected coming into the game based on the developer supported hype.

Telling me to go farm gold or grind dungeons to get the same choices others have is not what was promised.

Iceheart / Skaag [RUN]
Elementalist Corndog General

GW2 is another PvE-MMO?

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Posted by: Skaag.2954

Skaag.2954

There is still lots that makes it different than WoW. I actually do find the zones and leveling in PvE enjoyable for one. But I can agree, that when it comes to allowing PvE to over influence PvP in the World vs World setting and paying too little attention to the WvW community, the latest changes and lack of fixes for us does seem like a familiar path.

Iceheart / Skaag [RUN]
Elementalist Corndog General

GW2 is another PvE-MMO?

in WvW

Posted by: Skaag.2954

Skaag.2954

These are the reasons why I left the game, I had really high hopes for WvW, which was the main selling point for me, but to be completely honest ArenaNet failed hard and when you really scratch the surface you can see the real big problems that this game has in WvW.

Some points:

1. Only two maps (Eternal Battlegrounds and three times copy/pasted borderlands).
2. Maps are too small and objectives are way too clumped up.
3. Zergs win the game.
4. No option to roam with smaller groups, die to maps being too small and objectives clumped up.
5. No option to make a group bigger then five (whoever mentions Commanders and Squads needs to check how other RvR games did it).
6. Invisible enemies/Culling issue.
7. Zero skill needed, since all you do is spam AOE (check some videos from “top notch” WvW guilds, it is laughable).
8 Waaaaay too much AOE and it stacks.
9. Bugs and exploits.
10. No personal progression and no progression overall – WvW is just one big circle jerk festival with no endgame and no purpose.
11. Scoring system.
12. Downed system – is there anyone who likes this?
13. No player names – all players are like NPC`s.
14. Free transfers that ruined the potential of WvW at the opening month or two.

Pretty much summoned up most of my views atm.

One thing you missed for me though, is the amount of mobs in the WvW zones. Why the hell do you need so many krait, skrit, and stupid stealth mobs that do NOTHING but distract players from helping their server and make map travel more of a headache for no good reason? The idea of occasional “Boss” mobs and maybe future NPC champions are great and something that can really add more depth to the WvW world. They can be mini objectives worth fighting over. But things like the Grub are just silly in their current form. They have way too many HP, take too many players to kill given the current map caps, and do very very little to reward the players or server who kill them. It’s just a shiny thrown in appease the PvErs who wandered onto our maps.

Downed I don’t mind. Though it does need tweeking (too many HP, oh but we are PvEing not PvPing) and major balancing on class downed abilities.

Lack of maps or diversity / Too small = Simple map rotations with 3 options would have been nice. It would also give Anet a chance to add some variation in size and alternatives to just siege based objectives. Camps are a good start, but they need more and ones that are not so packed close together.

No cross server communication or identity kills PvP community. If Anet feels /ignore is good enough for me to stop bot spam, why isn’t it good enough to stop player trolls? All you are really doing by blocking ALL communication is keeping the ones of us who do enjoy a good chat with the enemy from having a chance too. And don’t give me an excuse its to cut down “spying”. Something servers already do and Anet admits doesn’t care. Groups will always find a way to do this if they want. Again all the zero identity feature does is make the WvW world feel more like one big PvE dynamic event instead of a place to interact in a Player vs Player environment.

Progression… see all the post pointing out how WvW players have a fraction of the gear and other progression PvE grinders have.

AoE spam. Everyone worries so much about PvP games having too much CC in them which ruins the fun. The same is true of too much AoE dependence. Siege and a few select abilities are fine to make them “special”. But when the game becomes more about everyone running around using AoE abilities in mass in order to kill any decent sized group, something is wrong. Atm half the melee classes run around “surviving” between AE CDs, then just smash them and pretend it takes some skill.

Ranting aside, I do find most of the PvP combat system enjoyable. But some of the game features and content designed for the PvP community seem to do more harm than good encouraging it. It leaves you scratching your head and wondering “why?”. I truly do not see what direction the developers have in mind for WvW, and starting to think maybe they don’t know either.

Iceheart / Skaag [RUN]
Elementalist Corndog General

(edited by Skaag.2954)

GW2 is another PvE-MMO?

in WvW

Posted by: Skaag.2954

Skaag.2954

This is what leaves me wondering if Anet really cares about the WvW player base a fraction as much as they do the PvE player base. I won’t even get into the issues with the fact they even state WvW will keep using the same balance and rule sets as PvE…

Where are the Karma weapons with same stats as Dungeon gear?

Why don’t Exotic Karma or Badge set gives the same stats as Dungeon gear which has things like crit damage?

Why do we have to go to PvE land buy Karma armor sets with the points we earned in WvW?

Also, some of us spend more in WvW than we make. You know, the ones who mostly gear with badges, throw down lots of siege and upgrades to help their server, and spend almost 100% of their game time in WvW. If people think those players have the same opportunities of gear progression and flexibly as PvE grinders and TP meta game players (or people who buy gold from bots) then I am not sure what to say to them.

Iceheart / Skaag [RUN]
Elementalist Corndog General

(edited by Skaag.2954)

Ascended Gear Availability in WvW

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Posted by: Skaag.2954

Skaag.2954

I would be more optimistic about Ascended and future gear progressions in WvW, if Anet ever realized that they should be offering WvW players the same options in Exotic Sets that Dungeon Grinders get. Why are we still limited to just one set of stats for our WvW gear? This is an issue I wish more would bring up and one that shows me a lack of attention and sympathy Anet has shown to the WvW player based when it comes to item progression for us.

Iceheart / Skaag [RUN]
Elementalist Corndog General

2/11 [Sea of Sorrows] vs [Sanctum of Rall] vs [Isle of Janthir]

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Posted by: Skaag.2954

Skaag.2954

Nice fights and enjoying this match up. From SoR here. Can SoS please help police and watch your guild LEM and another guild (didn’t tag or SS in time, believe another player did and hopefully posting it here soon). They have hackers inside Bay at SoS BL right now. Thief and a Mez under the ground killing siege, player scouts, and portalling in players. Not here to label the server, so please help catch them if can. Thanks.

Update:

The behavior stopped shortly after this post. Thank you to any LEM or SoS players who may have helped police their community. A person claiming to be from LEM contacted me later that night and claimed he was responsible and that it was a game glitch and not a hack. His stance was that he was not trying to abuse the situation and was testing the circumstances he found himself in before sending in his report to Anet about the problem. 2 Thieves were involved, so maybe he was not the one who was legitimately trying to kill players within the Bay. I will leave this for each to make their own judgment. But again, the behavior did stop after my post was put up and I appreciate that.

I have enjoyed this weeks match up and wish both SoS and IoJ good luck in their future battles. Unless you are fighting us of course…

Iceheart / Skaag [RUN]
Elementalist Corndog General

(edited by Skaag.2954)

2/11 [Sea of Sorrows] vs [Sanctum of Rall] vs [Isle of Janthir]

in WvW

Posted by: Skaag.2954

Skaag.2954

Nice fights and enjoying this match up. From SoR here. Can SoS please help police and watch your guild LEM and another guild (didn’t tag or SS in time, believe another player did and hopefully posting it here soon). They have hackers inside Bay at SoS BL right now. Thief and a Mez under the ground killing siege, player scouts, and portalling in players. Not here to label the server, so please help catch them if can. Thanks.

Iceheart / Skaag [RUN]
Elementalist Corndog General

(edited by Skaag.2954)

Players Awaiting Help [merged]

in Account & Technical Support

Posted by: Skaag.2954

Skaag.2954

Hello,

My friend is currently having issues with his hacked/banned account. He is unable to log in to the game or forums at this time. Please help.

Ref# 120904-010890

Iceheart / Skaag [RUN]
Elementalist Corndog General