Showing Posts For Skie.8246:

Bosses compared to GW1

in Suggestions

Posted by: Skie.8246

Skie.8246

In my opinion kiting is too strong in this game – its leading to the point, where in dungeons most needed are DPS builds, because armor doesnt change much when you are struck with bosses aoe. Its to kite and live or not to kite and die. But if it is only mechanics on boss whats better? Player with DPS who will die on one boss hit or player with armor who will also die on one boss hit? Ye, its the first one.
Kiting shouldnt take away all dmg from player! It should be for example 50%, but not 100! Maybe then ppl would start to think on their builds, and not be pure DPS on all classes…

Where are the recipes for making.....

in Crafting

Posted by: Skie.8246

Skie.8246

Ascended items can be only crafted in mystic forge, not by using crafting skills, so u won’t find “crafting recipe” anywhere in the game.

Boss demi-gods, can I be one too? No=lame

in Suggestions

Posted by: Skie.8246

Skie.8246

Eh, people. U didnt understand. What he does mean is not to be able to achieve boss power, but not to create humanoid bosses that are much more powerful than players – it makes no sense. I can understand having big bosses like dragons, elementals, other fantasy creatures but NOT the same race as players, that can kill gamer with one skill.

Slayer title

in Suggestions

Posted by: Skie.8246

Skie.8246

I agree, but also think there should be some normal-type giants in the game to make this achievement reachable.
I would like to point that “Plant Slayer” is ill constructed as well. The only mob that counts to it is Veteren Oakheart and some world bosses – rly ANet? RLY?

Lack of heavy armored classes

in Guild Wars 2 Discussion

Posted by: Skie.8246

Skie.8246

Lately I was thinking about classes in gw2 and I managed to notice something. There are only 2 heavy armored classes when we are able to play 3 of medium and 3 of light type. Isnt it little unfair? I mean, for armorsmiths and ppl who simply likes playing characters in hard armors especially.
How do you think?

Wielding one hand weapons

in Suggestions

Posted by: Skie.8246

Skie.8246

How about giving us possibility of holding sheathed one-handed weapons on character back rather that pinned to their belt?

I mean something like this:
[img]http://static.skyrim.nexusmods.com/mods/images/7391-1-1327912505.jpg[/img]