[PRO] – Protectorate of Aspenwood
Showing Posts For SlaphappySam.2168:
Stalwort Rumpington – Guardian
[PRO] – Protectorate of Aspenwood
[PRO] – Protectorate of Aspenwood
I don’t think it is that easy. Currently, if you have a smaller group you can’t hit a turtling zerg ball with your skills and do damage to them all due to cap, however, if you remove the cap defensive spells start to give a huge boost for the larger group. Either way neither solves the problem of a heavily outnumbered fight. Right now the best defense against large zergs are siege, stacking confusion, and heavily outplaying them. One possibility I can think of that could discourage turtle zergs could be to make support spells continue to have a cap but leave offensive spells with no cap.
Stalwort Rumpington – Guardian
[PRO] – Protectorate of Aspenwood
[PRO] – Protectorate of Aspenwood
(edited by SlaphappySam.2168)
Most of them are the same skin but with a different particle effect. (mystic is blue and the dungeon one is red)
Stalwort Rumpington – Guardian
[PRO] – Protectorate of Aspenwood
[PRO] – Protectorate of Aspenwood