Showing Posts For Sleeme.5893:

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Sleeme.5893

Sleeme.5893

Probably they had a number such low, such that id didnt fit a float anymore and was rounded to 0

0 fractal love :(

in Fractals, Dungeons & Raids

Posted by: Sleeme.5893

Sleeme.5893

The Points from the OP just play into my general understanding how they want fractals to be played their own way instead of leaving it to the players.

First of all they hard capped fractals at lvl 50 in the last Patch. Why would you introduce a lvl 80 dungeon just to cap it at 50, or until anet decides that the player may now have the required agony resistance to survive it. I could play every single fractal (except yade maw, which is only challenging because of the agony you can’t circumvent) without a piece of resistance, cause in a good group, people can dodge agony. So hard caping just limits all the fun of it and you are limited to playing the fractals except yade maw, though daily rewards.

2. Lets assume now we have infinite agony resistance and can do every daily. Now with this patch they nerved all the stealth consumables very hard, which enabled us to play those higher lvl fractals from 50-80 at a tolerable level. Earlier you could just pull out a little spy kit in case you aggoed to many veterans and retry, now you will probably allways die or try to run away until something totaly undeterministic happens and you can get out of combat for the other people to respawn.

The fractals which are doable right now are:

Swamp, Water, Ascalon.

The others will have quite a flaw and waiting for these three in a row is just a pain.

In general you won’t be able to rezz someone in stealth while the others fight the boss still. This makes every fault almost deadly to the whole group and you will probably end up wiping retrying again.

Dredge: Even though this is very long and a pain in the kitten The first part will be very very very hard without spy kits. On lower lvls it might be easy to kill the dredges but on higher lvls even a single or two veterans can wipe a group.

Ice: Doing the first part without spy kits is just a pain. You can’t kill them all, as they respawn. I know nothing is reset, but it will be very painfull now.

Cliffside: Will also stay almost the same, but spykit-rezzing wont be able, thus the last part has to be done without a single flaw

Assura: Earlier you could at least walk through the harpies with spy kits, now you will have to kill em all. This gives this fractal the same horror-lenght, that dredge already has, but without the good loot.

Shaman: This probably stays the same pain as it was allready. The first part also heavily relies on consumables and as we know anet they will nerv them even more until this is also not possible anymore. The shaman itself is also only doable with a perfect group with enough reflect, requiring very specific classes.

What this means is, that progress will probably still be possible, but such a pain in the a** that I don’t think that you will even find people motivated for it. As fractals was allmost the only interesting part for me to this end, it directly kills the whole fun of gw2.

0 fractal love :(

in Fractals, Dungeons & Raids

Posted by: Sleeme.5893

Sleeme.5893

This makes me seriously consider trashing gw2 and never look back. There is nothing more in it for me than fractals, and even that they ruined quite hard now.

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Sleeme.5893

Sleeme.5893

The level 50 cap on fractals is the worst thing you could do. I don’t see any goal anymore now, and probably many good (revive orbs buying) fractal players probably think alike.

Fractal 50 Hard Cap

in Fractals, Dungeons & Raids

Posted by: Sleeme.5893

Sleeme.5893

I absolutely agree with you.
Anyway can’t understand A-net why they did this, did’nt they make quite alot of money with the revive orbs?
Whats the point, when they didnt even provide enough resistance to survive the agony..

FotM Hard Capped at 50+ (for now)

in Fractals, Dungeons & Raids

Posted by: Sleeme.5893

Sleeme.5893

THIS is among the worst change which happened yet to GW2. Previously you had a goal to progress with your friends on a high skilled basis, to compete for something, now I dont even know what else to do in GW2.
Please rethink this A-Net, many people on higher levels think alike and I most of them are well paying costumers you dont want to lose.