Showing Posts For Smjert.2869:

Daily Wars 2

in Guild Wars 2 Discussion

Posted by: Smjert.2869

Smjert.2869

I didn’t played GW1 so i don’t know how stuff “should” evolve in GW2, but i’m sure GW1 doesn’t follow my points.
I mean, a game that is called “Guild, Wars”, where are these guild wars? where’s this competition that can create content?

because you have no idea what you’re comparing GW2 to, let me inform you

GW1 was an instanced MMO

The Guild Wars, were fights between guilds.

Shouldn’t have even wasted your time responding. This person has no idea what they are talking about period

No, i know exactly what i’m talking about, BUT i did say i didn’t played GW1 just to avoid answers like “eh but GW1 had this and this that goes against everything you just said, so GW2 is bound to go towards that”.
So let me understand Resonance, you’re saying that GW1 did had guild wars right? So you’re proving my point (about the guild wars).
I’m comparing GW2 to games like UO and Eve. Yes now you can come here and tell me i’m comparing oranges with apples, but you will miss my point.
My point is that the majority of the MMO after WoW are just copies of it and they all just try to convince you to do repetitive stuff with no real reward, and they are the wrong way to go (for the player, not for the company).
Because if you’re a real mmo player and not one that just plays GW2 because has a lot of single players aspect and because of a bunch of pixels (like all the new generation, unfortunately), you want social interaction.
And no, guild channel chatting, dungeons are not a proper social interaction, that’s the same thing as doing some SP Map in co-op.
Also there’s no real competition in GW2 cause in WvWvW you single don’t count nothing, zergs win the fights.. and what you conquest is taken 10 mins later and that’s ridicolous.
Moreover you don’t even see the names of your adversaries, to totally avoid conflict between players so we are all nice and happy to each other and make us accept even more to play only against NPC.

You have to understand that if you want content you have to give tools to the players to create it, because they’ll create the most fun one and the more suitable to them.

And again.. NO MMO should not be for this current majority of people that likes to play alone and then “sometimes” playing together to those other bunch of pixels that, very surprisingly, happens to be human beings.

To end this, i knew from the start what i was going to buy, so the fact that i play this game doesn’t mean i’m going against my beliefs. I had fun leveling my first char up to 80 and playing with friends (old ones), but then realized that it was just another copy of the same base mechanics all the current MMO has now..

Don't recall where a camp is in Orr

in Players Helping Players

Posted by: Smjert.2869

Smjert.2869

Maybe Lone Post, Straight of Devastation. On one end is a entrance, a circular door that has an event to blow up its gate. On the other side is a maze-ish path. The defense event for the camp has waves on both that alternate on each side and there’s an escort event that takes you up to the conservatory, that looks like:

Yeah it was Lone Post, discovered that an hour ago or so when i decided to go on the wiki and see the event list and try to recognize it.
Ty anyway.

Daily Wars 2

in Guild Wars 2 Discussion

Posted by: Smjert.2869

Smjert.2869

The real problem here is that the latest mmorpg tends to be more and more single players online than actual mmo. Honestly a game that basicly lets you finish it all in solo it’s not an mmo.

This is far as I got in your response.

A MMO which was originally called a MUD. Never demanded it be team centered. The believe in that it must be is nieave and sort sighted.

MUDs were social oriented like going to LA to chat or roleplay. Most people usually soloed the mobs in those. Then time to time a GM would bring in a big mob for everyone to fight in an open world event.

GW2 is more like these original game then what MMOs are today.

All MMO means is Massive Multi-player Online.

This game has it all and to even to imply otherwise is again nieave and uninformed

First of all comparing the MUDs with MMO games like GW2 is a fail, sorry.
MUD it’s old stuff and bound to what at the time programmers could achieve connecting people together, so they were surely limited in the “tools” given to people to enjoy always their game together.
Then i think you can’t negate that MMO are for team and social gameplay, otherwise there’s no kitten point to play online first of all, and with other people connected to “your” world.
Otherwise you’re saying that MMO are actually single player online where it’s “cool” to see other people move around, treating them like NPCs, and sometimes playing co-ops (dungeons). If that’s what you think you completely failed to understood what a MMO is.
And yes thanks i know what MMO means, but again it seems you didn’t understood that they aren’t to play solo (or just with a restrict group of people), there are single players with co-op for that.

Daily Wars 2

in Guild Wars 2 Discussion

Posted by: Smjert.2869

Smjert.2869

The real problem here is that the latest mmorpg tends to be more and more single players online than actual mmo. Honestly a game that basicly lets you finish it all in solo it’s not an mmo.
And people that wants to achieve that without playing with others should go and play single players not MMO.

It’s absurd that some people doesn’t understand that mmo content should never finish, simply because most of the time the content should be created by the players themselves, by their interactions and “frictions”.
Though again, the latest mmo remove the ability to do so (we are all in this kind of paradise where only the mobs are evil), and you have to rely only on the content given. Then it’s obvious that contents finishes.

I didn’t played GW1 so i don’t know how stuff “should” evolve in GW2, but i’m sure GW1 doesn’t follow my points.
I mean, a game that is called “Guild, Wars”, where are these guild wars? where’s this competition that can create content?
Until we have the kind of goals everyone tends to (i want the best gear, i’m all colored in white/black/gold whatever. I did all the achievement etc) content will finish fast (or boring and a grind fest).
I respect who likes to play towards that but it’s not definitely for me.

Though i want you to reflect about this: why you have to come to an MMO to have some bunch of pixels and colors.. thing that can be given by any single player. An MMO should be expected to give social interaction between players and well different goals, group goals… but the current rewards (or the missing things to do as a guild) are not enough.

Imho we should have lived in a open world pvp area from the start, with just some safe zones for the people to start (or people that doesn’t want to pvp, but with their pve can contribute to pvp people).
Then it would have been another game and not GW2 probably, i know, but this is (part) of why we are in this status imho.

Don't recall where a camp is in Orr

in Players Helping Players

Posted by: Smjert.2869

Smjert.2869

Yeah forgot to say that it’s not that one (that a lot of people knows :P). The one you say doesn’t have 2 arcs/tunnels like entrances and the waves doesn’t come from both of them.

Another particular thing i recall about the camp i don’t remember is that after doing the protect event that started near this camp, the first event was really quick to respawn.. so you had time just to go back to the camp.

Don't recall where a camp is in Orr

in Players Helping Players

Posted by: Smjert.2869

Smjert.2869

Hey guys, i’m back playing after some months and cannot find a camp in Orr area where an event with multiple risen waves spawned to attack the camp.

The camp had two entrances on the opposite direction and what i recall is that those entraces where like two very short tunnels.. or just arcs. Each wave spawned alternatively on one of the two entrances.

Then after finishing this event you had a protect event just outside that lead you to a sort of a covered(but i’m not really sure about this), small arena.

Spent the last 2 hours running round between the camps but i really can’t find it.. any idea?