Showing Posts For Smurinallday.2701:
I know this isn’t the exact right forum but I wasn’t getting that much from the thief subsection so I thought I would widen my audience. Sorry, if this is against the rules but I don’t think it is.
Sjach Darasv – That is what I was thinking. The 25% movement speed is nice but with caltrops I can stack bleeds and have a easier time getting away/getting to the target if they are kiting. Also, I am doing this for sPvP not for PvE but thanks.
MadGelo – I am running 30 Trickery, 30 Crit and 10 in either Power or acrobatics. My survivability is much better than when I was spamming heartseeker and I do a good bit of damage. Between haste and my ini regen I can easily solo most people and sometimes 1v2 people.
The condition build I am running seems to be very competitive I am just wondering what the general concensious is on Signet of Shadows vs caltrops/needle trap.
I do tend to wander a lot to back cap and what not so the 25% movement speed is really nice. I also seem to find myself in a bad position some times and a aoe slow might be nice along with group fights where an AoE slow would help against kiting
I appreciate all the help and suggestions! Please keep it coming
I am thinking maybe dropping Signet of Shadows for caltrops.
Thoughts?
Alright, so Caltrops covers a larger area and helps get away. If I was going to be using this skill more offensively and I don’t use any other poisons other than from stealing then Needle trap seems to be more effective.
Thanks.
Any more suggestions or ideas would be appreciated also though.
I was curious what are the benefits of using Caltrops over Needle Trap. I am running a condition build and both are viable options. I feel like Needle Trap is better because it does 4x the damage with a 33% healing debuff along with a 3.25 sec immobalize. Caltrops does less damage and only has a 50% cripple.
Is this just a AoE preference? Like Caltrops can effect more than 1 person or what?
Thanks for the help!
sPvP.
I love the extra mobility of Signet of Shadows but I am thinking it might be better to pick up needle trap to immobilize them.
I am running a fairly aggressive condition build with d/d. I am focusing on bleeds with 30 points in Critical strikes, 30 in Trickery and 10 in Deadly arts. My skill setup is this currently
6 – Signet of malice – I like the short CD when combined with the trait Signet use
7- Infiltrators signet – The initative gain is to much to give up and the shadowstep is nice with d/d
8 – Signet of Shadows – The movement speed is nice because I tend to roam and back cap.
9 – Haste – Best skill theifs have imo… So strong
My real question is are there any skills which you think would help me improve.
I was thinking maybe trade out the speed(8) for needle trap/Caltrops/Roll for initive/Signet of agility.
Any suggestions or help would be greatly appreciated
I am running a fairly aggressive condition build with d/d. I am focusing on bleeds with 30 points in Critical strikes, 30 in Trickery and 10 in Deadly arts. My skill setup is this currently
6 – Signet of malice – I like the short CD when combined with the trait Signet use
7- Infiltrators signet – The initative gain is to much to give up and the shadowstep is nice with d/d
8 – Signet of Shadows – The movement speed is nice because I tend to roam and back cap.
9 – Haste – Best skill theifs have imo… So strong
My real question is are there any skills which you think would help me improve. *
I was thinking maybe trade out the speed(8) for needle trap/Caltrops/Roll for initive/Signet of agility.
Any suggestions or help would be greatly appreciated