Showing Posts For Smurinallday.2701:

sPvP Condition build help

in Thief

Posted by: Smurinallday.2701

Smurinallday.2701

I am starting to lean towards Caltrops. The benefit of an AoE slow for getting away, reduce kiting in tight areas, and the bleed ticking is huge. I think it may outweigh the overall 25% movement speed and crappy blind.

Anyone have any experience in a similiar situation?

Thief condition build help

in PvP

Posted by: Smurinallday.2701

Smurinallday.2701

I know this isn’t the exact right forum but I wasn’t getting that much from the thief subsection so I thought I would widen my audience. Sorry, if this is against the rules but I don’t think it is.

Sjach Darasv – That is what I was thinking. The 25% movement speed is nice but with caltrops I can stack bleeds and have a easier time getting away/getting to the target if they are kiting. Also, I am doing this for sPvP not for PvE but thanks.

MadGelo – I am running 30 Trickery, 30 Crit and 10 in either Power or acrobatics. My survivability is much better than when I was spamming heartseeker and I do a good bit of damage. Between haste and my ini regen I can easily solo most people and sometimes 1v2 people.

The condition build I am running seems to be very competitive I am just wondering what the general concensious is on Signet of Shadows vs caltrops/needle trap.

I do tend to wander a lot to back cap and what not so the 25% movement speed is really nice. I also seem to find myself in a bad position some times and a aoe slow might be nice along with group fights where an AoE slow would help against kiting

I appreciate all the help and suggestions! Please keep it coming

Thief condition build help

in PvP

Posted by: Smurinallday.2701

Smurinallday.2701

I am thinking maybe dropping Signet of Shadows for caltrops.

Thoughts?

sPvP Caltrops vs Needle Trap

in Thief

Posted by: Smurinallday.2701

Smurinallday.2701

Alright, so Caltrops covers a larger area and helps get away. If I was going to be using this skill more offensively and I don’t use any other poisons other than from stealing then Needle trap seems to be more effective.

Thanks.

Any more suggestions or ideas would be appreciated also though.

sPvP Caltrops vs Needle Trap

in Thief

Posted by: Smurinallday.2701

Smurinallday.2701

I was curious what are the benefits of using Caltrops over Needle Trap. I am running a condition build and both are viable options. I feel like Needle Trap is better because it does 4x the damage with a 33% healing debuff along with a 3.25 sec immobalize. Caltrops does less damage and only has a 50% cripple.

Is this just a AoE preference? Like Caltrops can effect more than 1 person or what?

Thanks for the help!

sPvP Condition build help

in Thief

Posted by: Smurinallday.2701

Smurinallday.2701

sPvP.

I love the extra mobility of Signet of Shadows but I am thinking it might be better to pick up needle trap to immobilize them.

Thief condition build help

in PvP

Posted by: Smurinallday.2701

Smurinallday.2701

I am running a fairly aggressive condition build with d/d. I am focusing on bleeds with 30 points in Critical strikes, 30 in Trickery and 10 in Deadly arts. My skill setup is this currently
6 – Signet of malice – I like the short CD when combined with the trait Signet use
7- Infiltrators signet – The initative gain is to much to give up and the shadowstep is nice with d/d
8 – Signet of Shadows – The movement speed is nice because I tend to roam and back cap.
9 – Haste – Best skill theifs have imo… So strong
My real question is are there any skills which you think would help me improve.
I was thinking maybe trade out the speed(8) for needle trap/Caltrops/Roll for initive/Signet of agility.
Any suggestions or help would be greatly appreciated

sPvP Condition build help

in Thief

Posted by: Smurinallday.2701

Smurinallday.2701

I am running a fairly aggressive condition build with d/d. I am focusing on bleeds with 30 points in Critical strikes, 30 in Trickery and 10 in Deadly arts. My skill setup is this currently

6 – Signet of malice – I like the short CD when combined with the trait Signet use

7- Infiltrators signet – The initative gain is to much to give up and the shadowstep is nice with d/d

8 – Signet of Shadows – The movement speed is nice because I tend to roam and back cap.

9 – Haste – Best skill theifs have imo… So strong

My real question is are there any skills which you think would help me improve. *

I was thinking maybe trade out the speed(8) for needle trap/Caltrops/Roll for initive/Signet of agility.

Any suggestions or help would be greatly appreciated