Showing Posts For SoGut.1506:
It is still not fixed a bug with Flesh of the Master. If you have trait Flesh of the Master when you pass in the ruined state of the pets disappear. Fix the AI ??is impossible for them, too weak programmers.Waiting two years is not the limit, they will never fix this bug.
Probably the first time you play as a necromancer? This is an old problem.
Two years, this bug can not be correct(fix) because there is no good programmers or time.
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The bug is still not fixed. Maybe you forgot about it?
They do not have fixed the bug. If you have trait Flesh of the Master when you pass in the ruined state of the pets disappear.
They do not have fixed the bug. When you pass in the ruined state of pets disappear.
ArenaNet fix bug with AI. I’ve been waiting 2 years.
I’d assume you have Flesh of the Master (the Death Magic trait) equipped. The issue is the trait had a change so that whenever you equip the trait, it desummons any minions that are currently alive, presumably so that you can re-summon them with the added HP in a bit. Unfortunately, however they coded, it, it now means that whenever certain changes happen to the minions, they are desummoned.
Basically, in your case, chances are when you cross the bridge the minions change level. When they change level, it changes their HP, which triggers the Flesh of the Master’s new “feature”, and desummons them. Same occurs when you are downed (I’d imagine that downed state is programmed to set you at a certain level, and it changes the minion level, or something of that nature).
So, until its fixed, don’t use Flesh of the Master in minion builds in PvE, except in situations where you will never change level.
When fix it?
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I’m waiting for 2 years, when the correct AI?
If AI pets bound AI to all of the game. Why ranger pets not buggy?
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Why not Fix? It is impossible to play for the necromancer MM
https://www.youtube.com/watch?v=4OedJ4oqpcU
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