Showing Posts For Sobik.7839:
“micro transactions” are not micro
this has always annoyed me
Could you elaborate on this topic? I mean, I’m not a big spender of money in MMOs but on the other hand, I’m not keen on cosmetics or other visual things. Especially if, like in GW2, most of gems can actually be EARNED IN THE GAME by earning gold. I mean, how many MMOs allow this?
On one hand I’m concerned with the fact that the access to certain maps will be gem-only for those who weren’t in the game during the time of LS, but on the other side… The story is available only to those with HoT because we actually paid for that content. It just seems fair that people who arrive later are required to pay for the very same content – just in a bit different way.
In that case the LS3 may be treated as a reward for both buying HoT and playing at the time of LS3’s release. Also, you have to note that each episode is a stand-alone story and there was lot of effort put into that, as well as in creating new areas. ArenaNet certainly deserves some cash for doing things like that.
I had some issues with getting in PvP, mostly because I needed to level up my characters in PvE so I can get to know their skills. PvPing without knowing your skills is kind of weird.
And now, that I know my skills, sometimes I’ll PvP. I cannot get used to WvW though, I don’t really understand it but maybe the understanding will come with time. And I do have issues with having to walk so much on the maps there.
Hi ragester,
I feel you – I am from a poor Eastern European country as well. It’s true that players from Western European countries and US will have a much better value for their gems compared to us, but on the other hand ArenaNet is an American company, which means they pay US taxes and generally operate in USD – it’s understandable that they convert all the value to USD. They are not a non-profit organization, you know.
You also have to consider the Steam’s case, which can actually teach you a lot.
(1) Steam has three different markets for US (in USD), Europe (in Euro) and Russia (in RUB). You can imagine that obviously the RUB version of given game is the cheapest one.
(2) Obviously, people try to get to Russian market just to save some of their money, even if they earn not that badly in their USD or EUR.
(3) Once upon a time there was an extremely interesting promotion – Total War: Rome (I think so) costed 1$, 1EUR or 1RUB, depending on where you are located. People, instead of enjoying having their game for almost free (even in Poland 1 EUR is equal to the price of 0,5l of Coca-cola), started raging that the price should be equal for everyone because Russians are given an unfair advantage.
[Random trivia: let’s say they had a BIT of point – and you can understand that, Hungarian guy, because your currency is kind of like RUB: 1 HUF or 1 RUB is the same value like 0.01 EUR or 0.01 PLN; so basically 100 HUF or 100 RUB are equal to 1 EUR.]
In any case, there were a lot of people saying that all the Steam prices just should be equal independently of the economy of given country, especially since Eastern European countries are forced to pay in EUR on Steam anyway, and this currency is expensive here.
(4) Final blast: Steam is under investigation right now. High guys are gonna check whether they are not breaking any laws connected to the commerce and equality of the market by operating different currencies.
So, to sum up, ArenaNet could have really big issues if they tried to adjust their prices to the economy of every country. Maybe better not?
Especially since you’re complaining about FREE gems – yes, free, because you get them with FREE gold.