Showing Posts For Soma.3891:
Yes, that was a dragonhunter. But the point is, that everything, even this so called overpowered Bodyshot, can be countered, if ppl would put their minds to it, instead of just screaming out of their lungs how things are overpowered. I just really don’t want this really sweet update to Deadly Arts spec, that I was waiting for so long, to go away because of some whiners.
“go away because of some whiners.” ohh it’s anet gonna take like 3 years for balance it. if u not trust me just look at ghost thief and 3333dodge spam d/d condi mode :>
On my own WvW build I get three seconds per PLUS that vuln.
Deadshot would push the vuln to over 4 seconds per use. If someone locked down in PvP and you pile on say three uses of 2 he in a heap of trouble. That said you really can not spam it in the truest sense as not only will you not being a lot of damage but Immobs have a three stack limit meaning one will have to expire before another applied once that limit reached.
For s/b users p/d off hand can lock a person in place for a switch to the SB and CG fields. Personally I find no more then two at once ever needed in my own build. If you got durations up there a 1 shot body shot is the equal of two with no durations if we look at just immob.
The only time I can see you staying in p/d and spamming the skill is if you just want to lock someone down for a teamate to kill. That kind of ho hum and in real game terms there likely people on the other side trying to kill you.
It might be interesting to try and get the duration to 2 seconds in a WvW hybrid or power build using p/p. Lock and unload!
I am curious as to the link provided and the tooltips for body shot. It shows a stack of poison applied. I am not sure where that comes from.
For the question just read panic strike trait and grand master one
https://goo.gl/ZsQuxF
work fine with grove runes and human elite ( avatar of melandru #5 ) too.
Use your hotkey Kiri >:(
da 223 trick 312 dd 332 p/d air/blood sb bl/leeching meta uility destroyer amulet scholar runes >~>