Showing Posts For SpearWing.6218:

Holosmith impression

in Engineer

Posted by: SpearWing.6218

SpearWing.6218

Been playing holo basically all day so far, the spec feels extremely smooth. Compared to Scrapper this spec feels fluid and the heat mechanic allows for interesting gameplay. While the damage may be a little overtuned (photonic blasting module is a little silly) but I do not think damage changes are the way to fix things. Give holosmith more indication of when something will happen. Make the explosion have a sort of warning for enemy players to recognize and play around in order to have more healthy counterplay to it. its a risk reward trait but its difficult to play around it for people if there is nothing to give any sort of warning that the engi will explode(at least give a more noticeable particle effect. either way even if a small damage reduction happens keep the gameplay of this spec the same, it feels very fluid and enjoyable by a lot of people. as an engi main im not completely opposed to a minor damage reduction as long as the spec is still viable
cough alchemy trait line in pvp cough

Can we have armor sets and not outfits

in Guild Wars 2 Discussion

Posted by: SpearWing.6218

SpearWing.6218

There has been a lot of really nice outfits in the gemstore, outfits I would like to buy if they were not outfits. Theres bits and pieces I would use from each outfit that Id rather use a transmutation charge for rather than use the entire set. And ever since the change to outfits making these newer outfits unusable for transmutation its not as worth while to purchase. I know a good amount of the player base would rather have more freedom to use parts of the outfits for their own armor sets than just a static outfit. Please consider it