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[HoT Expansion] Starting a New Engineer

in Engineer

Posted by: Spythe.8674

Spythe.8674

I’m following your advice here for a level 10 Sylvari Engineer, but the battles just take forever, even using Flamethrower and Condition Grenades… My DPS is extremely low compared to everything I have played so far…

Take rifle and grab all Power gear, Condition damage is really more end game. Your focus should be Power and Precision while level. Engi gets a lot better once you have all your utilities

Well damn that didn’t work out well.

[HoT Expansion] Starting a New Engineer

in Engineer

Posted by: Spythe.8674

Spythe.8674

Do we still need Streamlined Kits if we all ready have Mecha Legs? Does Mecha Legs give perm speed while the other you need to keep swapping kits to keep teh speed up?

I think its overkill so I don’t have both. Mecha Legs seem like more than enough for movement imo and you don’t have to remember to switch to a kit once every 20s.

But you get some nice passive with the Tool tree, I’m def going Tools when I get Scrapper in a few levels since there will be no point in using Firearms

Well damn that didn’t work out well.

[HoT Expansion] Starting a New Engineer

in Engineer

Posted by: Spythe.8674

Spythe.8674

I’m currently leveling now and I went Inventions as my first spec for Mecha Legs, its a passive 25% movement speed. That and Bunker down is nice for leveling since it gives you the heal from the med kits and Regen which gives you increased healing(from a minor) when you have a regen active. It also has some nice defensive passives you can grab.

2nd Specialization is kinda up to you, I’ve tried Firearms and Tools both seem to do about the same damage. BUT with Tools you can get Streamlined Kits which is pretty much a permanent Swiftness if you using any kind of kit.

Aside from that I really like Throw Wrench, Throw Napalm, and Surprise Shot on my Engi belt. So I use 2 turrets that only get used for bigger pulls, other than that everything kinda dies just from my toolbelt moves.

Well damn that didn’t work out well.

Non-kit ranged engi?

in Engineer

Posted by: Spythe.8674

Spythe.8674

This guy has some really cool PvP videos with a kitless Scapper but PvE-wise, I think you can but it just looks like having kits in PvE is the way to go to maximize your DPS

https://www.youtube.com/channel/UCAAnkx3jUaUM5yizwNE7ZSA/videos

Well damn that didn’t work out well.

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: Spythe.8674

Spythe.8674

I didn’t see this but I may have missed it

Weakening Shroud
Has a built in cooldown that is not mentioned on the tooltip, it seems like 15s cause with a 10s cooldown on Death Shroud it won’t cast a 2nd time if you do it back to back.

Well damn that didn’t work out well.