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Raid team introductions?

in Fractals, Dungeons & Raids

Posted by: StevenWaller.5132

StevenWaller.5132

Associate Game Director

What’s your name?
Steven

What do you do at ArenaNet? (Descriptions of the work you do are preferred over just a job title!)
I work with cross-discipline teams to help them make the best possible releases we can. I previously worked on the original Halloween and Wintersday in 2012, the Molten Weapons Facilities, Labyrinthine Cliffs, Tower of Nightmares, all of Season 2 Living World and the new Lion’s Arch.

What has been your involvement with Raids?
I’m the team’s Product Owner. It’s a combination of helping keep things moving forward and staying out of the way.

What feature of Raids are you most excited about? (Obviously just the bits you’re authorized to talk about!)
I’m looking forward to players having moments when they know something bad is about to happen if they don’t react in time and everyone’s voices raise a notch in anticipation. It’s at those times you can almost see our designers standing in the wings with their buckets ready to collect tears.

What’s a funny story about something that’s happened to you or your party while play-testing Raids? (Obviously no spoilers! )
Trying to make the glider getaway you see in the raids trailer and instead falling to my death and having to shamefully admit “Bad down!”

What was your favorite encounter from the existing dungeon/fotm content? Why?
The Molten Furnace. I’m obviously biased.

Anything else you feel like sharing!
The team has been working hard to make something that we really hope you enjoy. Thanks for all your passion for GW2!