Showing Posts For Stonecrusher.8527:
Just finished both instances on my level 31 warrior. I did die quite a few times, but it was certainly doable.
Some tips for soloing it:
1) When you initially pull a group, run back a bit before you engage. That way if your companion (Rox or Bra) goes down, you can run off the mobs and rez them before you re-engage.
2) Focus on one mob at a time, whichever your companion is hitting or weaker ones first. That way the group will be smaller next time, if you need to break combat and rez your companion. This will also equal less DPS from the mob group as whole.
3) Stay near your companion. Both of them have aoe healing skills that you can benefit from. Just the same they will benefit from any of yours.
4) When you defeat a group, run away so you and your companion are fully healed before the next group aggros.
5) If you do get into a situation where you can’t break aggro to rez your companion, rez them a little bit at a time, break aggro, rez a bit more, break aggro, rez a bit more, break aggro, etc. When they are a hair from recovering, break aggro, regain full health, make sure all pre-combat skills/timers are up, and run in and finish rezzing your companion, this works particularly well with Bra.
6) Teach them who’s boss!
(edited by Stonecrusher.8527)
Happened to me as well. If you jump up near the cages, it will pop up the interact dialogue.
I just want to say that the Halloween event was pretty cool. I liked it a lot.
This event was all around horrible. I like the idea behind it and think it’s really cool to do an event around new content release instead of just throwing it up there, but you guys are just leaving waaay too much room for error and frustration.
In the future if you would try to avoid the following things, I guarantee that it will run so much better:
1) Do not make events where you have to be there for a small frame of time to get something good. Too many people have to work, etc and miss out. At least give an entire day where the event will cycle on a regular basis, otherwise make sure it doesn’t award anything special, and make that abundantly clear BEFOREHAND.
2) Do not have multi-part event quests where the event lasts multiple days and you have to finish the quests on a specific day or you get locked out. Most people do not have time to spend each day of the event doing multiple aspects, and thus it becomes a chore trying to get everything done, and inevitably people won’t realize that they only have a short window to do it. If you want to advance each phase by changing the world, fine, but still allow an alternate method to achieve the same awards until the end of the event series.
3) Let people know roughly what type of awards will be awarded for the events Beforehand, so if they don’t have time to do them, they don’t feel they have to because they are going to miss out on some mysterious uber award. Otherwise people go out of their way to show up and end up disappointed with whatever actual award that’s given, as it’ll never live up to expectations now that they went through such a hassle to be there. This happens often enough, they quit playing period.
4) Let people know beforehand if the events have separate rewards or if you have to complete each phase to get an ending reward. So many of my friends (including my wife) didn’t have much interest in this event because they knew they would be working during the last event, so they didn’t bother much with any of it. Others I knew thought you had to complete phase 1 to do phase 2, and phase 2 to do phase 3. So when phase 1 bugged, they just passed on the whole event.
5) Please for the love of God stop with all the mystery crap. Surprises are good to an extent, but there was waaay too little information provided on what was going on and where you were supposed to be. We should have known exactly where to go for each new phase, well before the event started, and without having to read it on twitter.
Thank you,
I just want to say that the Halloween event was pretty cool. I liked it a lot.
This event was all around horrible. I like the idea behind it and think it’s really cool to do an event around new content release instead of just throwing it up there, but you guys are just leaving waaay too much room for error and frustration.
In the future if you would try to avoid the following things, I guarantee that it will run so much better:
1) Do not make events where you have to be there for a small frame of time to get something good. Too many people have to work, etc and miss out. At least give an entire day where the event will cycle on a regular basis, otherwise make sure it doesn’t award anything special, and make that abundantly clear BEFOREHAND.
2) Do not have multi-part event quests where the event lasts multiple days and you have to finish the quests on a specific day or you get locked out. Most people do not have time to spend each day of the event doing multiple aspects, and thus it becomes a chore trying to get everything done, and inevitably people won’t realize that they only have a short window to do it. If you want to advance each phase by changing the world, fine, but still allow an alternate method to achieve the same awards until the end of the event series.
3) Let people know roughly what type of awards will be awarded for the events Beforehand, so if they don’t have time to do them, they don’t feel they have to because they are going to miss out on some mysterious uber award. Otherwise people go out of their way to show up and end up disappointed with whatever actual award that’s given, as it’ll never live up to expectations now that they went through such a hassle to be there. This happens often enough, they quit playing period.
4) Let people know beforehand if the events have separate rewards or if you have to complete each phase to get an ending reward. So many of my friends (including my wife) didn’t have much interest in this event because they knew they would be working during the last event, so they didn’t bother much with any of it. Others I knew thought you had to complete phase 1 to do phase 2, and phase 2 to do phase 3. So when phase 1 bugged, they just passed on the whole event.
5) Please for the love of God stop with all the mystery crap. Surprises are good to an extent, but there was waaay too little information provided on what was going on and where you were supposed to be. We should have known exactly where to go for each new phase, well before the event started, and without having to read it on twitter.
Thank you,