Showing Posts For Subsoniclight.6725:
Future world design. (End game content, future expansions/zones)
in Suggestions
Posted by: Subsoniclight.6725
From what I’ve read on your post, I mostly agree with you. The Asuran areas feel.. splotchy and too open for the jungle they are supposed to be depicting. What I really liked was the idea of ‘explorable’ areas towards endgame content. In GW1, players would group up to take on Rotscale, or to face specific bosses that were several instances away from the nearest town, while definitely not for a pick-up-group, they could be really fun in their own right. I think with the current GW2 engine, adding some vast explorable areas with only a few waypoints or ‘safe’ towns that could easily be taken over by mobs of marauding monsters such as the crystal desert would be a ridiculous amount of fun.