Showing Posts For Sugetsu.9174:
This is not an OS problem, it is a game engine issue. You have the same problem as me with the character select screen; this means that most likely your UI and map are not centered in the middle screen either.
Hello, I am running an eyefinity setup with 4 monitors and I can confirm that the UI and MAP errors are still ongoing. Can you developers PLEASE address this issue? I have had to put off this game for more than a year now because eyefinity has been broken for me for that long. I am now sure that this problem is related to having more than 3 monitors.
How can a PC exclusive game have such little support to multiple resolutions and widescreen? All of my other games work properly even if they are just ports.
I would love to get back in the game and buy the expansion but I just cant force myself to play at 1080p… PLEASE FIX THIS.
Thank you.
My set up:
r9 290,
8gb ram
i7 4770k
3 1080p ips panels
1 1440p ips panel
Crimson drivers 16.3 and windows 10 latest built
So no one has this problem with AMD cards on eyefinity mode? o_O
Why can’t the devs address such a “simple” coding issue? I am sure that they would be able to recreate my problem if they have an AMD card on their test bench machine.
So no help at all? I haven’t been able to come back to this game due this problem, I just can’t enjoy at 1920×1080p….
Hello, I have an AMD r9 290 card running 3 1080p monitors on eyefinity. I used to play the game perfectly at 5760×1080 before the Omega drivers came out; the GUI placement was centered on the front monitor. The map would only show on the center monitor instead of spamming across all 3 screens.
My character also appears zoomed in when the game starts and videos stretch across all 3 screens.
I would like to note that this problem is prevalent regardless of OS change, driver updates and different configurations. Other games work flawlessly. It seems Omega drivers are not compatible with guild wars on eyefinity mode. I believe the solution is on the developer’s side.
Thanks
Any updates on eyefinity support? Even the 3rd party program called flawless wide screen doesn’t fix the UI centering issue for me. Its been a almost a year since this game came out and multi monitor support isn’t properly implemented yet… =(
nVidia Surround UI Placement/Cutscenes/Character Selection
in Account & Technical Support
Posted by: Sugetsu.9174
I am having the same issue as most people here; The select screen character is zoomed in and the UI is placed on the right and left monitors.
My set up is:
1090t at 3.8ghz
7850 OCed at 1050 mhz
8GB ram
Res = 5940 × 1080
Any news from Anet on this issue?
(edited by Sugetsu.9174)
Yup. Very vocal minority. This game is great, combat is engaging and challenging. Love that I can’t sleepwalk through it. Dungeon are hard enough, even though it is sometimes hard to find decent teammates. Delightful artwork, small secrets, intricate details in landscape design and dialogues makes me wanna take my time and explore everything.
As a former business student, I don’t agree with the opinion that “if ArenaNet just go for profit they will lose their soul and wreck the game up”. If they really care about profit they will follow their VISION and keep to the identity of the game. A MMO with no identity fails more rapidly than others. A company seeking profit isn’t bad in itself, but a company seeking profit unintelligently is the problem. So far so good for ArenaNet. And with the beta in-game surveys and other tactics to get feedback from players, they’ve got enough talented analysts to keep it that way and get the real opinion of their gamerbase.
Disclosure : Never played WoW, never will and never cared. Never went to Orr yet, no pressure whatsoever to rush to the so-called endgame. Just enjoying dungeons and WvW and casual exploration. Got 7 characters, 1 of which is lvl 80, others between 15 and 35.
The creators of this game have shown time and time again that they care more about their costumers than profit margins. The level of detail that you find in every area of the game is impressive, almost obsessive. You can’t get quality like this from profit oriented games because share holders and investors would be putting a lot of pressure on dead lines.
You don’t need to tell them..
Most MMO gaming companies are centered around making their games as appealing to the largest variety of players as possible. Guild wars 2 does this well. However, there is a line that should no be crossed because then the game loses its soul.
If people want raids, gear tread mills, mounts, duels, long grinds, exclusive tittles and items, changing the endgame philosophy and other old MMO ideas then it is in Anet’s interest to disregard this ideas.
The whining and complaining by players who are still attached to the old gaming mentality could be persuasive enough if the game developers end up caring more about profits than the integrity of their game.
My only interest is to make sure the game developers do not deviate from their ideology. God knows that the current gaming market is stagnant with companies and corporations not willing to take risks in innovative gaming mechanics for fear of disenfranchising their current costumers. This is not what video games are about.
You basically just told Anet to not fix bugs, broken events, badly tuned encounters, characters losing gold and items etc.
GG, just because you like something doesn’t mean you should will yourself to be so blatantly blind.
How do you come to the conclusion that I don’t want the developers to rid the game of bugs, badly tuned encounters and exploits?
I just can’t get any more clearer than what I said at the begging.