Showing Posts For Sunknighty.2593:

Guild Upgrades tab completely messed up

in Bugs: Game, Forum, Website

Posted by: Sunknighty.2593

Sunknighty.2593

My guild has a mostly similar issue. When i logged in i noted that all of the upgrades we had queued were all completed, which caused me to look further in to the upgrades panel. Every upgrade that was queued completed after about three seconds and completed without draining supply as a speed up normally does. Someone queued contract asuran outsourcing and activated it, and with three upgrades all queued at the same time, they all froze at 00:00 time remaining and would not complete. Now all of our upgrades (completed or queued before or after the patch) are now missing, despite having a large amount of time remaining.

Edit: I submitted a bug report on this as well, about 15 minutes before i read this thread.

Can Flamethrower come even CLOSE to Grenades?

in Engineer

Posted by: Sunknighty.2593

Sunknighty.2593

For WvW, i love using flamethrower and absolutely cannot stand the travel time on the grenades on the grenade kit for anything except taking siege near a defensible wall out. I have been using a mostly knights flamethrower/hgh build for about a month now and i have had a lot of success with using it for tagging and damage in small groups and large groups.

Like others have said, the flamethrower brings a lot of utility and the damage is not really the worst it could be. I use the same build with the same gear in PvE for the occasional fractal or dungeon and i have never gotten any complaints about what i use. I mainly stay in the flamethrower but switch to rifle for the immobilize and extra damage when my flamethrower 2 has a few seconds until i can use it again.

There are a few circumstances outside of WvW where the flamethrower hitting through objects can be useful, but its not really a major point since it rarely ever makes a big difference (or at least one that i have noticed).