Yes, it’s impossible to take WvW seriously if it’s impossible to tell how many enemies are in your line of sight.
Replacing unloaded models with blurry ones would be THE solution indeed.
For now I listen to my PC’s CPU very carefully, when it’s making more noise than usual it means it’s rendering a zerg of enemies :p
Even worse if a dagger using mass cloak and hidding 20 people which now escalates the problem because not only do you have the rendering stealth dagger issues but the other 20 who run through that radius cast whom are also stealthed until they re-ingage an enemy. To be honest its destroying the pvp because a 2v2 can turn into a 2v10 with the mass stealth rendering issues and who wants to be zerged all day.
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