Showing Posts For Sylviir.5273:

Where is the Missing Ascended Gear?

in Guild Wars 2 Discussion

Posted by: Sylviir.5273

Sylviir.5273

I play a ranger with full Cleric’s and I hate to say it but I can kind of understand why Cleric’s and Apothecary at least aren’t ascended.

Every bit that toughness and healing power increases pushes classes like ranger and guardian closer to the “unkillable” state. Or what I like to refer to as “The Warden Problem.” (This is a LOTRO reference so if you get it you can skip the next paragraph).

Wait, wait…

I understand what you mean when it comes to guardian; in fact, I’ve already had a situation where, in a 1v1, a guardian was completely unkillable… but since when is Ranger unkillable by any definition? It’s really only guardians who make the most out of HP, and I think that’s more a problem with the class than a problem with HP itself…

Also, to everyone who’s trying to argue that this omission of healing power is a deliberate design choice: armor with healing power absolutely does exist. Traits with healing power absolutely do exist. Exotic jewelry with healing power exists, and it’s only slightly worse than Ascended jewelry. There isn’t any good reason for ANet to want the Cleric’s prefix gone, and if they do, why does it still exist in everything else in the game?

To preemptively address a retort I anticipate: If Ascended jewelry isn’t that much better than exotic, why do people have basis to complain over not having the stat combo they want on their Ascended gear? Why not just stay at exotic? Two reasons: Ascended gear is a potential point of pride, and Ascended gear is better, though marginally. Ascended gear takes time and effort to get – I remember when I got my first ascended ring that matched a stat set I wanted, I was really happy. It meant my efforts in Fractals had paid off for my character. To anyone defending ANet in this topic: imagine how you would feel if you reached this point and there were no Ascended items with anything close to the stats you wanted. Imagine you had to stick to exotic. Most of you would feel kind of cheated, especially if you put a lot of time and effort into Fractals to get the stuff. That marginal difference is important to players and has a marked psychological effect.

Healing Ascended gear needs to happen, and while they’re at it, they really should add the other missing prefixes as well.

(edited by Sylviir.5273)

LF a small, close-knit guild

in Guilds

Posted by: Sylviir.5273

Sylviir.5273

Hey guys,

The group of friends I started playing GW2 with has all but quit, with only two other people I know playing the game now. Therefore, I am looking for a guild to join.

Specifically, I’m looking for a small, close-knit, informal guild. Medium-sized guilds are acceptable if they have an informal “group of friends”-type atmosphere. I am basically an exclusive PvE player: I have almost no interest in WvW and have mostly lost interest in sPvP until more game modes get added to it or whatnot. I don’t care about guild upgrades, WvW prestige, commanders, or anything else—I’m in this because I want people to play with and talk to people in a relaxed, informal atmosphere.

That’s the big idea, and the most important factor in which guilds I’m interested in. If it comes down to this, I have a few other preferences:
- I’m on Stormbluff Isle right now. Willing to switch, but I have a small preference for guilds on this server.
- I am an NA player, so I can’t really join your guild if you’re EU. (I originally forgot to mention this; sorry!)
- I’d prefer a guild that uses Mumble over other VoIP clients (I actually have a Mumble server with some friends, if your guild is small enough and needs one). It’s okay with me if a guild has no VoIP client, but I’d rather not be expected to jump into a VoIP server while playing if it’s not a Mumble server.
- I don’t like websites, forums, and other out-of-game communication systems if they’re a requirement.
- I have no problem representing a guild almost exclusively, but I still am leery of 100% representation requirements.
- I prefer a guild which has some people who are pretty far into Fractals, as I do that a lot.

If you think your guild would be a good fit for me, feel free to contact me either in this topic or in an in-game PM.

Thanks for your time :)

EDIT 1/4/2013: Added a few new things including the fact that I’m NA (oops). Still looking around! Thanks everyone.

(edited by Sylviir.5273)

[Mesmer] List of bugged abilities and traits.

in Mesmer

Posted by: Sylviir.5273

Sylviir.5273

I have a new bug I don’t think anyone has reported yet regarding Portal Entre and Portal Exeunt, in addition to the tooltip on Exeunt:

The portal created by Portal Entre will never last any longer than 60 seconds; Portal Exeunt’s lifetime is always 10 seconds, regardless of how long ago Portal Entre was cast. This means that, if you cast Portal Exeunt within 50 to 60 seconds after casting Portal Entre, your Portal Entre portal will disappear part of the way through the Portal Exeunt’s lifetime. The result of this is that your Portal Exeunt becomes completely and unexpectedly unusable.

Really, really annoying in WvW, when you’re in real trouble and you think you have a means of escape but nope, your Portal Entre disappeared so you’re standing on a pretty, shining patch of ground waiting for a teleport opportunity that you’re not going to get. (It’d also be nice to have a visible timer on the portal’s lifetime so we can tell when it’s going to expire, like maybe a buff…)