Showing Posts For Talk.2935:
This one’s my current build in sPvP and WvW. Tends to put single targets down hard and fast. Being a squishy warrior is a trade-off though.
Arms 10 is a toss up between +40 prec per signet or 33% vuln on crit.
Sometimes I switch tactics 10 to leg specialist and use Rifle/Greatsword.
Edit: Currently using full knights but while I don’t recommend full zerk, it’ll probably work a lot better as long as you keep your team in front of you.
http://gw2skills.net/editor/?fIAQNAR3ejkOxu1Q6OMxBAjiiA68gKmaSpYu2A;TYAqaM1IqxWjrGZNA
If it wasn’t that build it would have been something very similar. They tend to pop the 2 signets (sometimes replacing “signet of might” with “for great justice”) then knock you down, frenzy and 100b. The combination of crits and vuln = more might which means his last 100b hit (which already hurts alot) does even more.
Not dead? Switch to axe and evis.
Usual cookie cutter. Long downtime though with alot of 60 sec cd skills.
Homeworld: Fort Aspenwood
Guild: Team Atomic
Tag: [atom]
Issue: 2 of my 3 guilds are not appearing in the guild list. Only 1 guild appearing.
First encounter: Immediately after 06/09/2012 patch.
Earlier tried solution: Kick and re-invited another member who had the issue but this time I can’t because I’m leader.