Showing Posts For TdcTaz.9703:
Deadeye
Has some really interesting play and mechanics
Holosmith
Really interesting class and a bit overpowered
Soulbeast
Liked it a lot but there are some bugs
- Pet swapping should be possible in beastmode
Mirage
Feels clunky and underpowered and not worth it
- Mirage Mirrors needs something to make the worth the risk of going back to them, and make all the utilities skill 100% worthless
- Ambush windows is too short and does nothing for phantasms
- Ambush skills is under powered (perhaps except of scepter)
- Needs better clone generation / some kind of scatter synergy
Scourge
Liked it, we could use more boons in PVE to make it really fun
I gambled for quite a lot, started with 1600G and a bit over 500 ecto and ended at 950G but did gain over 250 ecto’s. So you can also loose a lot
Don’t worry you did not miss anything, 20 minutes of lag and now where are here.
Great job, stop making one time event until you can get this right. – This is just plain stupid!
Just get this implemented, it is so insanly annoying having to go through 2 webpages to find the kitten item code, paste into say just to see what item looks like.
Missing skill point NPC
Server: Piken Square
Location: near Rally Waypoint
The skill point near Rally Waypoint is still bugged and has so the last cupple of days.
Based on what you was said here I tried to put 20 points into dueling and get Sharper Images and Deceptive Evasion and I must admit that it made a world of change to the class and makes it very enjoyable.
But the last 10 levels to 40 is very annoying and slow, and I must admit that the last 3 levels was done with crafting because it was just too slow doing normal PvE content.
Amiron, then please tell me what Im doing wrong? – what are you doing?
From what I read here is we can run and kite for hours, and take on elites without problems if you have an hour to take them down. The problem is that the other classes can do the same in seconds, my necro and AoE entire pacts in seconds including bronze elites. The elementalist can do the same if goes on a rotation with his attunements, the Guardian can just stand there and take the hits and wipe the mobs out without breaking a sweat, the warrior and thief has DPS that make the examples I just gave a joke.
Is it possible to overcome the challenges with the Mesmer, sure, but it just takes 3-4 times as long as any other class.
I have played all the classes in the game, a necro to 80, elementalist, guardian and Mesmer to about level 40 and the rest about level 20 and Mesmer just plain suck in PvE compared to any of the other classes.
Since i did my Mesmer last it is with good gear, upgrades and etc. all through the leveling so far. The DPS is so low that even regular mob that the other classes 1-2 shot, with just the primary #1 skill becomes an entire fight in itself when doing it with the Mesmer and that is with scattering of the clones, if they are alive, when the mob is low on health.
The mesmer two main problems is:
– the low DPS without atleast one or two phantasmal up (which takes time and cooldowns)
– the phantasmals and clones can get one shot by anything, this means if there are many mobs you cannot get any phantasmals up and running OR and this is where it gets really bad, if there is any aoe from the mobs all your phantasmals just dies.
Those who things means that in so many fights the main damage output is just close to nothing.
The Mesmer is IMHO completly broken in PvE in a very bad way. The main problem is the phantasmals can be killed so easily, if they where invulnerable or the same health as the Mesmer it could help a bit.
It seems that all the transport missions gets bugged after short while, on our server so once we reach evening all the events is bugged and cannot be completet.