Showing Posts For Tea Time.3980:

Paid Character Recustomization

in Suggestions

Posted by: Tea Time.3980

Tea Time.3980

I would like to see this as well. I think it would be wise of ANet to add this soon, rather than have people continue to be frustrated with their characters.

Art Quality Inconsistency

in Suggestions

Posted by: Tea Time.3980

Tea Time.3980

I’m going to try to keep this short but I feel that there is a quite a bit of inconsistency with the quality of the artwork in this game. Particularly, the ability icons. I think this is most noticeable with the Warrior class, or rather, the “older” classes in general.

Some of the art assets look absolutely beautiful. Others are quite the eyesore. I feel that when there’s such a great deal of inconsistency that it detracts from the overall quality of the product and the presentation as a whole.

So, this is just a simple plea that you go back and re-do some of the art. I consider it very important, especially for a game that prides itself on the art behind it.

Appearance Change: When?

in Guild Wars 2 Discussion

Posted by: Tea Time.3980

Tea Time.3980

Pointless vanity mechanic? I thought the entire point of Guild Wars 2 was the aesthetic aspect. At least, that’s how they advertised it. The entire point of acquiring gear at the level cap is purely for vanity purposes. How is character aesthetics not as important, if not more important than the armor itself?

Appearance Change: When?

in Guild Wars 2 Discussion

Posted by: Tea Time.3980

Tea Time.3980

I’ll live with it by not playing the game. I’m sure they’d like that.

I don’t know why it’s so difficult for them to say whether it’s going to be soon or will probably take a while.

I’d also like to add that I’d be more okay with re-rolling if it didn’t mean that all the dyes I’ve found/purchased and the inventory slots that I purchased, would go to waste.

(edited by Tea Time.3980)

Appearance Change: When?

in Guild Wars 2 Discussion

Posted by: Tea Time.3980

Tea Time.3980

I’d really appreciate an official word on this. I’m starting to lose the will to even play because I don’t know what would be best for me to do.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

I’ve already played with every weapon type and I’ve never run 5 signets. At the most, I’ve used one. The fact of the matter is that there are very few skills that are even remotely interesting in our arsenal and they tend to be very weak in comparison to the less interesting skills.

I tend to run healing surge, frenzy, endure pain, random skill depending on my mood and whatever underwhelming elite I happen to feel like using at the time.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

I don’t have time to offer a full response at the moment but I would like to say that I didn’t intend to argue when I originally created the topic. It just happened to be the result.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

Exactly and those apply to every other class in the game. You cannot possibly attribute that to being a feature of the Warrior class.

You even mentioning tactics and the environment is laughable considering how many of our skills are made worthless simply by being on slightly more elevated terrain. It’s even more hilarious when you consider the fact that line of sight is equally useful and necessary for other classes.

Positioning is rather trivial for a melee class as well, seeing as how they should want to be withing melee range the majority of the time. Rolling covers any possible positioning flaws and it’s available to every class. You should always be aware of your surroundings, regardless of which class you’re playing so again, this is not worth bringing up.

Also, condition management? Really? Most of your conditions as a Warrior are maintained passively. Condition management is one of the easiest aspects of the class.

So, here we are again. Warriors bring nothing interesting to the table. Yet you’re trying to tout that as a feature because it makes you more invested in the fundamentals when they apply equally to every class. It’s like saying you don’t have to worry about fundamentals when playing a rushdown character in a fighting game, which is entirely untrue. Fundamentals are something you should have regardless of what role you are playing and they are entirely possible to maintain while playing as something that requires a greater amount of execution.

(edited by Tea Time.3980)

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

Please, tell me, what are these “other aspects” of PvP? You continue to mention them yet you never actually say what they are which leads me to believe that you’re either delusional or stroking your own ego.

I’ve made legitimate points and I’ve backed them up. You continue to parade around this false notion of the simplicity being deep.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

I feel like I’m talking to a wall. You aren’t actually addressing the issue(s) I presented. You just keep sidestepping it.

@Mister Kitty – There is no deeper metagame. The only “skill” in MMOs is the decisions you make with what you have available to you. Warriors are lacking in the decision making department. Therefore, there is very little involvement for both types players, which leads to it being difficult to distinguish a good Warrior from a bad Warrior.

You can’t, for example, attribute being “aware” enough to not run into a group of people by yourself as skill and herald it as feature of the Warrior class. This is something that every class has to deal with.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

A class can be difficult and still require a great deal of execution. In fact, execution is typically something that bars less skilled players from being able to compete on the same level.

You can’t say that Warrior requires a perfectionist’s touch when there is very little difference between a skilled player and an amateur using a warrior. This is entirely due to the lack of options and required input from the player.

As I said before, the class is extremely auto-pilot with nearly every decision already made for you because of the arsenal they have at their disposal, or lack thereof. I want the class to be engaging.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

There is no twitch though. Everything about the class is so slow and uninvolved that every decision is essentially made for you.

Warrior just isn’t a fun class to play if you actually like having to think. Which is very discouraging because I love the theme of a Warrior.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

That’s not great at all if you’re already capable of doing those things while actually playing the game.

Appearance Change: When?

in Guild Wars 2 Discussion

Posted by: Tea Time.3980

Tea Time.3980

Well, I figured that it would be added in the future. It’s a matter of when though. If it’s too far down the road, it’s more efficient to restart. If it’s only, say, a month or two away. Then it would probably be better to just stick with the character.

That’s why I’d like an ETA of some sort. Not a promise. Just a “we think we could have this by X time” or “don’t count on seeing this for a while” anything along those lines would be great. I’m sure it would also benefit other people who are in the situation as I am.

(edited by Tea Time.3980)

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

I think the banners feel weak, reading the tooltips anyway. I’ve never actually used them though so I don’t know.

I think the shouts and physicals are fine, as are most of the weapon skills. The thing is we’re just not a “flashy” class. Warriors usually never are, we’re just there to pound the crap out of someone with our barehands/weapons with no magic etc.

It’s not really about being flashy. That’s not what I rolled a Warrior for either. It’s about how little execution and button pressing is actually involved with the class. It’s very auto-pilot to the point that you can play it following a flowchart. It just isn’t very fun and there isn’t many options available as a Warrior.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

That’s actually quite interesting to hear. I had no idea about how Warriors and the other classes developed into what they are now.

Basically, I just want more interaction when I’m playing. I feel like I don’t have to do very much and it makes playing my Warrior very uninteresting. The best way for me to put it, I guess, is to say that the class feels very… auto-pilot. I want to have skills that I have to use frequently. I want my skills to encourage decision making. I want the rewarding feeling of making a good decision and the punishing feeling of making a bad one.

I forgot to include the temporary buff skills in with the boring as well. They aren’t fun to use at all.

Too many boring skills

in Warrior

Posted by: Tea Time.3980

Tea Time.3980

So many of the Warrior skills are just plain boring. It’s no wonder so many people go 5 signet with this class. I desperately hope for a major overhaul of this class. There are just way too many similar and uninteresting skills.

As it is there are way too many potential skills wasted on signets and banners. They should work to cut the signet number down to about 3 at the most. One for healing, one for utility and one for elite. I also believe that the banner skills should all be rolled into one single skill. Perhaps you could switch what type of banner it is when you’re holding it. If need be, make it an elite skill for the sake of balance.

Am I the only one who feels this way?

Appearance Change: When?

in Guild Wars 2 Discussion

Posted by: Tea Time.3980

Tea Time.3980

Please. I’d just like to know if this is going to happen any time in the near future. Just a yes or a no. It will save me a lot of frustration as I’ll be able to decide whether I should just delete my character and start over or hold out until you implement it.

(edited by Tea Time.3980)

Appearance Change

in Suggestions

Posted by: Tea Time.3980

Tea Time.3980

I just hope that it’s soon. If it’s going to be a year from now or even more than a month or two, that’s too long for me.

Appearance Change

in Suggestions

Posted by: Tea Time.3980

Tea Time.3980

Please, I will literally get on my knees and beg you for this. Please, please, please put in an appearance change system in the near future. The current lack of an option is really ruining my experience with the game.

I play with a friend and I’ve recently given up on my character because I can’t stand how they look and from the way things are, it seems like appearance change wont be coming for a long time. I’ve restarted my character but my free time is very limited and it will take me quite a while to catch up to him at this point. My friend is already starting to lose interest because we aren’t playing together anymore, due to me restarting.

Please add this feature soon or at the very least give an estimated time that it will be implemented. If it’s not too far down the road I can tough it out on my original character. However, being completely left in the dark, I can’t bring myself to stick with that character.