Showing Posts For TechnoBill.5198:

Skill Lag/Failure - Can Stand It No Longer

in Guild Wars 2 Discussion

Posted by: TechnoBill.5198

TechnoBill.5198

I have a Core i7 from a couple years ago running at 3.0GHz with12GB of RAM running Windows 7 64 bit.

Geforce GTX 750 Ti for graphics.

My system isn’t a slouch. Not the best gaming rig anymore but perfectly capable of handling GW2.

I’m confused as to your comment that game calculations are handled by my CPU.

The server is handling the input from all the clients involved and then giving that info back to the clients indicating what just occured on each tick.

My CPU should be processing only what I did in relation to the data sent and received from the server.

Am I missing something?

Skill Lag/Failure - Can Stand It No Longer

in Guild Wars 2 Discussion

Posted by: TechnoBill.5198

TechnoBill.5198

I’m done. I quit. I can take it no more.

And yes, I know that no one cares. Go ahead and ask if you can have my stuff. (You can’t.) And no, I won’t be back when HoT finally is released even though I bought the $99 package.

For months I and many others have reported incredible amounts of skill lag and skill failure during large events. WvW, World Bosses, Silverwaste events, etc.

There has been not one instance that I have been able to locate in which Anet has responded to these reports.

This problem began (for me at least) when the condition calculation changes were first introduced months ago. It was limited to extremely large events like Karka Queen, Modnir Ulgoth and a few others most of the time. When the stack cap was increased the problem became the norm for ALL major events.

This issue is not client side. There is no graphical lag. There is no increased ping times to the server. There is no indication that anything is wrong during these events/fights except for the failure to have my key presses acknowledged by the server.

Example:

Karka Queen fight.
Elementalist with staff.
Press 2, cursor at right spot, press 2 again and the square starts to blink.
Second or two later it goes solid again but did not activate.
Press 2, cursor at right spot, press 2 again and it begins to blink.
Second or two later it goes solid again but did not activate.

This is the case for just about ALL of my abilities during large events.

Auto Attack 1 continues during all of this but the animation and the speed of the attack is GREATLY slowed.

The minute the boss is dead / event is over all abilities return to normal.

I have noticed this SAME effect when on a map that a world boss event is occuring even when I am not nearby. The fight starts (based on time and map chat) and my abilities start to be delayed. Not as strongly as if I was present at the fight but significantly enough that it affects my combat on the opposite side of the map.

When the boss chest icon appears on the map signifying the event is over my abilities return to normal.

This occurs no matter the video quality settings. I have tried with EVERYTHING at the lowest setting accept for keeping the resolution/rendering at native and the result is the same. Abilities are delayed and/or won’t fire at all.

Now I know that it is cliche to say “I work in the industry.” or “I have a degree in ‘computers’.” but sometimes it is true. In my case though 1) I no longer work in the industry but did for MANY years and 2) I do have a bachelor’s degree in Information Systems and Telecommunications. In my case my experience nor my education make me an expert or even an amateur in game design or the coding that is involved. I have never done much coding and I have NEVER attempted game design or creation. But my background does HELP me try and troubleshoot the source of the problem from the player’s perspective.

Based on what I have read and inferred from the current megaserver environment is that the server makes virtual servers for each instanced map and that they are created on the fly as needed based on population. The parameters on when and how are not a concern for my hypothesis.

I believe that the amount of calculations that must be performed for each and every player’s abilities/skills during a major event overload the processing power for the hardware that instance is on. If one physical server hosts multiple instances of the same map during a large world boss event the problem would be magnified greatly.

The server while trying to process all of the data it is receiving becomes overloaded and cannot in a timely manner process the command that you issued via your client and so the client gets no response and resets the skill/ability. No cooldown is triggered because it the skill was never activated as the server failed to respond saying the request was accepted and will be processed.

Now I know that this might not be the case but it is my best educated guess as to why after the condition changes this problem surfaced.

This problem is mentioned and complained about constantly at world boss events. I have seen topic after topic made on it and all have gone without even a passing comment by an Anet employee.

This “blind eye” to the problem has pushed me over the edge. I don’t want to play anymore. Pushing buttons and having them accepted is the most basic part of ANY game. When I can’t do that then there is no game only frustration and I value my free time enough to say no more to the frustration.

Hopefully this might catch someone’s eye and instigate a reply. All those players still struggling with it would probably appreciate one.

Hope it gets fixed soon for those that stick it out.

Time to go check my Steam library.

:-)

Not obtaining Hero Points from leveling

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

Just wanted to make sure that you realize that by level 80 you will have enough points to unlock all traits and abilities.

You knew that right?

1-80 via Crafting...?

in Players Helping Players

Posted by: TechnoBill.5198

TechnoBill.5198

Artificer most certainly is a level 500 profession.

How else would one make ascended staffs, scepters, etc. ?

Through the very profession that crafts those items is how.

My elementalist artificer is quite upset with your lack of respect.

:-P

insane skill lag during mass events

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

Still exists.

How can I actually play the game when the server cannot/doesn’t respond to my key presses.

There is no game without that basic fundamental ability.

Regardless of all the other issues with traits, balancing, expansion pricing, etc. the basic ability to have the server respond to my keypresses should not be an issue.

And yet it is.

I might have wasted my money on the pre-purchase. Getting really tired of being frustrated with no comment or acknowledgement of the issue.

This is a basic fundamental function of the game. You can’t get anymore basic or core to the game. Press a key get a response.

:-(

insane skill lag during mass events

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

Oh, and just as an aside, as soon as the fight is over my abilities work correctly.

And as yet another aside, I have been on maps where a world boss fight is occuring and being on the opposite side of the map doesn’t shield a player from this. While not as significant, my abilities were having noticeable delays in firing while the event was going on. As soon as it was over and the chest appeared on the map my abilities were fine again. And I was on the other side of the map the entire time. This is definitely server side.

insane skill lag during mass events

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

I’ve been experiencing this since the first condition algorithm change months ago. Now with the high cap change on conditions it is unbearable.

I have no video lag. My ping stays normal. Players move fine and the fight is “normal” in animation.

I press a key and it blinks. Then resets. I press it again. It blinks and might actually activate or not. Repeat ad infinitum. I can’t do anything but stand there and auto attack.

I have even gone so far as to lower character limits and armor quality to lowest so I there are only a few players visible around me just to see fi that made a difference and of course it didn’t as it isn’t graphics lag at all.

World boss tours in the evening at reset was fun before all this. Laughing, being trolled, arguing, joking. It was all fun. But now that I can only stand there and watch my auto attack animation (which is heavily delayed too) during a fight and lose my chance at any bonus loot off the bosses that give it, well, I don’t even want to go to them. Frustration is not my idea of a fun time.

I am a pretty consistent buyer in the gem store. I pay for the items knowing that my money goes to the maintenance and development of the game. It’s not an investment. It’s not a “I support Anet” thing either. I buy things in the gem store because I want them.

BUT not being able to enjoy world boss fights anymore due to excessive skill delay caused by server responsiveness (or lack thereof) certainly puts a damper on my drive to further spend money in game.

These are the most basic of functions in the game. Press a key and have the keypress be acknowledged by the server and processed and yet it isn’t working for LOTS of people at world boss fights. Not everyone runs to the forums to report the delays but they exist and people are complaining at fights about it. When WvW was having issues with this a few months ago there was a long thread in which they were trying to find out why. (Devs were involved.)

Too much math for the server CPUs to process in a timely manner resulting in keypresses being ignored? Client gets no response and after a certain duration of waiting resets the ability as if it were never pressed.

That’s my best guess at what is occuring.

Regardless of what it is it’s happening and it’s not fun.

Complaining about mechanics and trait changes and balancing…meh….I will deal with what the devs do with the game as that doesn’t change my ABILITY to play the game.

This does.

Please Anet. A little communication would be nice.

Kicked at Server Reset

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

In this case “server reset” doesn’t mean a rebooting or taking offline of the servers.

Emergencee is referring to the timer “reset” of all the daily limited activities such as world boss chests, crafting items limited to once per day, etc.

The server doesn’t go offline or become unavailable for play. It’s just a reset of timers.

Personal Story Journal Progression

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

I checked my Elementalist who was paused in her personal story at the “Report to FT Trinity” step.

She resumed and I completed the Worst Fear achievement with no difficulties but the story journal did not update and the story journal window lists the wrong step as the current one. It shows that I am in the final chapter which I am not. I am fully in the middle of the level 70 chapter.

It is allowing me to progress correctly so far but I am very concerned about how this will end.

I can’t figure out why the journal reverted on a completed personal story as well. (See my other post above.) This makes no sense.

cant crit hit bosses

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

Which makes their mini-patch notes a bit misleading.

They said the bosses are now able to be critically hit. They didn’t specify that you had to be melee or have aoe luck. They also didn’t say that it would be via hitting a hidden hitbox.

If this is what they intended then they might as well have said nothing.

They doubled the bosses health but didn’t make the critical hit change that I imagine most players expected which would have been to make all hit boxes a critical hit target.

Personal Story Journal Progression

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

I have the same issue although I did not help anyone else out with their personal story.

My log is identical to the op.

The first paragraph of Step 7 is there but nothing else.

I finished my personal story about 6 months ago give or take a week.

I should not have had my journal affected in any way by the update yet it doesn’t show completion now.

Long map load times after patch

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

I posted this in the tech support thread on the topic.

“I used -maploadinfo on my shortcut and monitored the loading screens.
1 min to get into DR. I went out into Queensdale and back in. 1 min + again.
The map shows that it is STREAMING client models on every map load.
Everytime.
I have a fully patched client. Why is it streaming character models on every load? Even if it needed them the first time – reloading the map they should be saved on disc.
This makes no sense.”

Long map load times after patch

in Bugs: Game, Forum, Website

Posted by: TechnoBill.5198

TechnoBill.5198

I used -maploadinfo on my shortcut and monitored the loading screens.

1 min to get into DR. I went out into Queensdale and back in. 1 min + again.

The map shows that it is STREAMING client models on every map load.

Everytime.

I have a fully patched client. Why is it streaming character models on every load? Even if it needed them the first time – reloading the map they should be saved on disc.

This makes no sense.

E-mail Change Questions [merged]

in Account & Technical Support

Posted by: TechnoBill.5198

TechnoBill.5198

I just received a second response after my reply to their receipt request.

They changed my email address for me after my response.

Thank you NCsoft.

Purchase Receipt Requested

in Account & Technical Support

Posted by: TechnoBill.5198

TechnoBill.5198

I just received a second response after my reply to their receipt request.

They changed my email address for me after my response.

Thank you NCsoft.

Purchase Receipt Requested

in Account & Technical Support

Posted by: TechnoBill.5198

TechnoBill.5198

I requested to change my email address on my account.

I provided ALL information requested by the form in the Support Ticket process to include the serial number of my copy of the game.

The response I received was that they need a copy of my receipt to verify purchase!!!

What the heck is that all about? I’m supposed to save a purchase receipt from many months ago in the off chance that I might want to change my email address?

This is ridiculous.

E-mail Change Questions [merged]

in Account & Technical Support

Posted by: TechnoBill.5198

TechnoBill.5198

I requested to change my email address on my account.

I provide ALL information requested by the form in the Support Ticket process.

The response I received was that they need a copy of my receipt to verify purchase!!!

What the heck is that all about? I’m supposed to save a purchase receipt from many months ago in the off chance that I might want to change my email address?

This is ridiculous.